mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-28 12:09:16 +06:00
Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
1f64fccacb
@ -38,84 +38,61 @@
|
||||
|
||||
//TODO: implement RGB Matrix
|
||||
#define RGB_DI_PIN F0
|
||||
#define RGBLED_NUM 4
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
#define RGB_MATRIX_LED_COUNT 4
|
||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||
// RGB Matrix Animation modes. Explicitly enabled
|
||||
// For full list of effects, see:
|
||||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||
#define ENABLE_RGB_MATRIX_SOLID_COLOR
|
||||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
#define ENABLE_RGB_MATRIX_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
#define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
#define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
|
||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL
|
||||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
|
||||
|
||||
/*== all animations enable ==*/
|
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
|
||||
// #ifdef RGB_DI_PIN
|
||||
// #define DRIVER_LED_TOTAL 5
|
||||
|
||||
// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||
// // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
|
||||
// #endif
|
||||
// #ifdef RGB_MATRIX_ENABLE
|
||||
// // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
|
||||
// // RGB Matrix Animation modes. Explicitly enabled
|
||||
// // For full list of effects, see:
|
||||
// // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_COLOR
|
||||
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_BREATHING
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
// // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
// // #define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
// #define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
|
||||
// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||
// // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
// // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
|
||||
// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
// #define ENABLE_RGB_MATRIX_SPLASH
|
||||
// // #define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
// #endif
|
||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
#define ENABLE_RGB_MATRIX_SPLASH
|
||||
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
#endif
|
||||
|
@ -8,7 +8,8 @@ CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
RGB_MATRIX_ENABLE = yes
|
||||
RGB_MATRIX_DRIVER = WS2812
|
||||
LTO_ENABLE = yes
|
||||
|
@ -16,16 +16,16 @@
|
||||
|
||||
#include "tap_duo.h"
|
||||
|
||||
// #ifdef RGB_MATRIX_ENABLE
|
||||
// led_config_t g_led_config = { {
|
||||
// // Key Matrix to LED Index
|
||||
// { 0, 1, 2, NO_LED, NO_LED, NO_LED}
|
||||
// }, {
|
||||
// // LED Index to Physical Position
|
||||
// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
||||
// }, {
|
||||
// // LED Index to Flag
|
||||
// 4,4,4,2,2
|
||||
// } };
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
led_config_t g_led_config = { {
|
||||
// Key Matrix to LED Index
|
||||
{ 0, 1, NO_LED, NO_LED, NO_LED}
|
||||
}, {
|
||||
// LED Index to Physical Position
|
||||
{ 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
||||
}, {
|
||||
// LED Index to Flag
|
||||
4,4,2,2
|
||||
} };
|
||||
|
||||
// #endif
|
||||
#endif
|
||||
|
@ -25,81 +25,64 @@
|
||||
|
||||
//TODO: implement RGB Matrix
|
||||
#define RGB_DI_PIN F0
|
||||
#define RGBLED_NUM 5
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
|
||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL
|
||||
// #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL
|
||||
|
||||
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
#define RGB_MATRIX_LED_COUNT 5
|
||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||
// RGB Matrix Animation modes. Explicitly enabled
|
||||
// For full list of effects, see:
|
||||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||
#define ENABLE_RGB_MATRIX_SOLID_COLOR
|
||||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
#define ENABLE_RGB_MATRIX_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
#define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
#define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
|
||||
// #ifdef RGB_DI_PIN
|
||||
// #define RGB_MATRIX_LED_COUNT 5
|
||||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
|
||||
// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||
// // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
|
||||
// #endif
|
||||
// #ifdef RGB_MATRIX_ENABLE
|
||||
// // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
|
||||
// // RGB Matrix Animation modes. Explicitly enabled
|
||||
// // For full list of effects, see:
|
||||
// // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_COLOR
|
||||
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_BREATHING
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_SAT
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
// // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
// // #define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
// #define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
||||
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
|
||||
// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||
// // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
// // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
|
||||
// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
// #define ENABLE_RGB_MATRIX_SPLASH
|
||||
// // #define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
// // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
// #endif
|
||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
#define ENABLE_RGB_MATRIX_SPLASH
|
||||
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
#endif
|
||||
|
@ -8,7 +8,8 @@ CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
RGB_MATRIX_ENABLE = yes
|
||||
RGB_MATRIX_DRIVER = WS2812
|
||||
LTO_ENABLE = yes
|
||||
|
@ -16,16 +16,16 @@
|
||||
|
||||
#include "tap_trio.h"
|
||||
|
||||
// #ifdef RGB_MATRIX_ENABLE
|
||||
// led_config_t g_led_config = { {
|
||||
// // Key Matrix to LED Index
|
||||
// { 0, 1, 2, NO_LED, NO_LED, NO_LED}
|
||||
// }, {
|
||||
// // LED Index to Physical Position
|
||||
// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
||||
// }, {
|
||||
// // LED Index to Flag
|
||||
// 4,4,4,2,2
|
||||
// } };
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
led_config_t g_led_config = { {
|
||||
// Key Matrix to LED Index
|
||||
{ 0, 1, 2, NO_LED, NO_LED, NO_LED}
|
||||
}, {
|
||||
// LED Index to Physical Position
|
||||
{ 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
||||
}, {
|
||||
// LED Index to Flag
|
||||
4,4,4,2,2
|
||||
} };
|
||||
|
||||
// #endif
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user