mirror of
https://github.com/Keychron/qmk_firmware.git
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Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
1f64fccacb
@ -38,84 +38,61 @@
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//TODO: implement RGB Matrix
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//TODO: implement RGB Matrix
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||||||
#define RGB_DI_PIN F0
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#define RGB_DI_PIN F0
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||||||
#define RGBLED_NUM 4
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#ifdef RGB_MATRIX_ENABLE
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||||||
#define RGBLIGHT_HUE_STEP 8
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#define RGB_MATRIX_LED_COUNT 4
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||||||
#define RGBLIGHT_SAT_STEP 8
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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||||||
#define RGBLIGHT_VAL_STEP 8
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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||||||
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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||||||
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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||||||
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// RGB Matrix Animation modes. Explicitly enabled
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||||||
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// For full list of effects, see:
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||||||
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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||||||
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#define ENABLE_RGB_MATRIX_SOLID_COLOR
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||||||
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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||||||
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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||||||
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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||||||
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#define ENABLE_RGB_MATRIX_BREATHING
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||||||
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#define ENABLE_RGB_MATRIX_BAND_SAT
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||||||
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#define ENABLE_RGB_MATRIX_BAND_VAL
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||||||
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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||||||
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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||||||
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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||||||
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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||||||
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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||||||
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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||||||
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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||||||
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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||||||
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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||||||
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#define ENABLE_RGB_MATRIX_RAINDROPS
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||||||
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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||||||
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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||||||
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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||||||
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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||||||
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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||||||
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#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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||||||
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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||||||
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|
||||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||||
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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||||||
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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||||||
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||||||
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||||
/*== all animations enable ==*/
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// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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||||||
// #define RGBLIGHT_ANIMATIONS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||||
/*== or choose animations ==*/
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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||||||
#define RGBLIGHT_EFFECT_BREATHING
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||||
#define RGBLIGHT_EFFECT_SNAKE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||||
#define RGBLIGHT_EFFECT_KNIGHT
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||||
#define RGBLIGHT_EFFECT_CHRISTMAS
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#define ENABLE_RGB_MATRIX_SPLASH
|
||||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
|
#endif
|
||||||
// #ifdef RGB_DI_PIN
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|
||||||
// #define DRIVER_LED_TOTAL 5
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|
||||||
|
|
||||||
// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
||||||
// // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
|
|
||||||
// #endif
|
|
||||||
// #ifdef RGB_MATRIX_ENABLE
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|
||||||
// // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
|
|
||||||
// // RGB Matrix Animation modes. Explicitly enabled
|
|
||||||
// // For full list of effects, see:
|
|
||||||
// // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_COLOR
|
|
||||||
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
||||||
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
||||||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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|
||||||
// #define ENABLE_RGB_MATRIX_BREATHING
|
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_SAT
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|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_VAL
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|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_ALL
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|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
||||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
||||||
// // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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|
||||||
// // #define ENABLE_RGB_MATRIX_DUAL_BEACON
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|
||||||
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
||||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
||||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
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|
||||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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|
||||||
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
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|
||||||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
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|
||||||
// #define ENABLE_RGB_MATRIX_HUE_WAVE
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|
||||||
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
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|
||||||
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
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|
||||||
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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|
||||||
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|
||||||
// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
||||||
// // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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|
||||||
// // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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|
||||||
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|
||||||
// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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|
||||||
// #define ENABLE_RGB_MATRIX_SPLASH
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|
||||||
// // #define ENABLE_RGB_MATRIX_MULTISPLASH
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|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
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|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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|
||||||
// #endif
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|
||||||
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@ -8,7 +8,8 @@ CONSOLE_ENABLE = no # Console for debug
|
|||||||
COMMAND_ENABLE = no # Commands for debug and configuration
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COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
AUDIO_ENABLE = no # Audio output
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
RGB_MATRIX_ENABLE = yes
|
||||||
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RGB_MATRIX_DRIVER = WS2812
|
||||||
LTO_ENABLE = yes
|
LTO_ENABLE = yes
|
||||||
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@ -16,16 +16,16 @@
|
|||||||
|
|
||||||
#include "tap_duo.h"
|
#include "tap_duo.h"
|
||||||
|
|
||||||
// #ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
// led_config_t g_led_config = { {
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led_config_t g_led_config = { {
|
||||||
// // Key Matrix to LED Index
|
// Key Matrix to LED Index
|
||||||
// { 0, 1, 2, NO_LED, NO_LED, NO_LED}
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{ 0, 1, NO_LED, NO_LED, NO_LED}
|
||||||
// }, {
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}, {
|
||||||
// // LED Index to Physical Position
|
// LED Index to Physical Position
|
||||||
// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
{ 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
||||||
// }, {
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}, {
|
||||||
// // LED Index to Flag
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// LED Index to Flag
|
||||||
// 4,4,4,2,2
|
4,4,2,2
|
||||||
// } };
|
} };
|
||||||
|
|
||||||
// #endif
|
#endif
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||||||
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@ -25,81 +25,64 @@
|
|||||||
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|
||||||
//TODO: implement RGB Matrix
|
//TODO: implement RGB Matrix
|
||||||
#define RGB_DI_PIN F0
|
#define RGB_DI_PIN F0
|
||||||
#define RGBLED_NUM 5
|
// #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL
|
||||||
#define RGBLIGHT_HUE_STEP 8
|
|
||||||
#define RGBLIGHT_SAT_STEP 8
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|
||||||
#define RGBLIGHT_VAL_STEP 8
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|
||||||
|
|
||||||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL
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|
||||||
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|
||||||
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|
||||||
#define RGBLIGHT_EFFECT_BREATHING
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
#define RGB_MATRIX_LED_COUNT 5
|
||||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGBLIGHT_EFFECT_SNAKE
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGBLIGHT_EFFECT_KNIGHT
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
// RGB Matrix Animation modes. Explicitly enabled
|
||||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
// For full list of effects, see:
|
||||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_COLOR
|
||||||
|
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||||
|
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||||
|
#define ENABLE_RGB_MATRIX_BREATHING
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_VAL
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||||
|
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||||
|
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||||
|
#define ENABLE_RGB_MATRIX_RAINDROPS
|
||||||
|
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||||
|
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||||
|
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||||
|
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||||
|
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||||
|
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
||||||
|
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||||
|
|
||||||
// #ifdef RGB_DI_PIN
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||||
// #define RGB_MATRIX_LED_COUNT 5
|
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||||
|
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||||
|
|
||||||
// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||||
// // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
|
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||||
// #endif
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||||
// #ifdef RGB_MATRIX_ENABLE
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||||
// // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||||
// // RGB Matrix Animation modes. Explicitly enabled
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||||
// // For full list of effects, see:
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||||
// // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_COLOR
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||||
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
#define ENABLE_RGB_MATRIX_SPLASH
|
||||||
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
// #define ENABLE_RGB_MATRIX_BREATHING
|
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_SAT
|
#endif
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_VAL
|
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
||||||
// // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
||||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
||||||
// // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
||||||
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
||||||
// // #define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
||||||
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
||||||
// // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
||||||
// #define ENABLE_RGB_MATRIX_RAINDROPS
|
|
||||||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
||||||
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
||||||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
||||||
// #define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
||||||
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
||||||
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
|
||||||
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
||||||
|
|
||||||
// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
||||||
// // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
||||||
// // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
||||||
|
|
||||||
// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
||||||
// #define ENABLE_RGB_MATRIX_SPLASH
|
|
||||||
// // #define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
||||||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
||||||
// // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
||||||
// #endif
|
|
||||||
|
@ -8,7 +8,8 @@ CONSOLE_ENABLE = no # Console for debug
|
|||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
AUDIO_ENABLE = no # Audio output
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
RGB_MATRIX_ENABLE = yes
|
||||||
|
RGB_MATRIX_DRIVER = WS2812
|
||||||
LTO_ENABLE = yes
|
LTO_ENABLE = yes
|
||||||
|
@ -16,16 +16,16 @@
|
|||||||
|
|
||||||
#include "tap_trio.h"
|
#include "tap_trio.h"
|
||||||
|
|
||||||
// #ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
// led_config_t g_led_config = { {
|
led_config_t g_led_config = { {
|
||||||
// // Key Matrix to LED Index
|
// Key Matrix to LED Index
|
||||||
// { 0, 1, 2, NO_LED, NO_LED, NO_LED}
|
{ 0, 1, 2, NO_LED, NO_LED, NO_LED}
|
||||||
// }, {
|
}, {
|
||||||
// // LED Index to Physical Position
|
// LED Index to Physical Position
|
||||||
// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
{ 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
||||||
// }, {
|
}, {
|
||||||
// // LED Index to Flag
|
// LED Index to Flag
|
||||||
// 4,4,4,2,2
|
4,4,4,2,2
|
||||||
// } };
|
} };
|
||||||
|
|
||||||
// #endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user