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quantum/action_util.c: Use uint8_t for oneshot_layer_data (#20423)
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@ -90,7 +90,7 @@ bool has_oneshot_mods_timed_out(void) {
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* L => are layer bits
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* S => oneshot state bits
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*/
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static int8_t oneshot_layer_data = 0;
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static uint8_t oneshot_layer_data = 0;
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inline uint8_t get_oneshot_layer(void) {
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return oneshot_layer_data >> 3;
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