mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-11-24 09:27:36 +06:00
432 lines
11 KiB
Org Mode
432 lines
11 KiB
Org Mode
|
#+Title: Samuel's Literate QMK Config
|
||
|
#+PROPERTY: header-args :tangle ~/qmk_firmware/keyboards/planck/keymaps/samuel/keymap.c
|
||
|
|
||
|
This is my qmk firmware for my keyboard. I grew tired of organizing the keycode
|
||
|
array in plain text so I made it a literate .org file. I've never done this
|
||
|
before, so bear with me.
|
||
|
|
||
|
* Keymap
|
||
|
|
||
|
#+BEGIN_COMMENT
|
||
|
#+NAME: empty-layer
|
||
|
| <6> | <6> | <6> | <6> | <6> | <6> | <6> | <6> | <6> | <6> | <6> | <6> |
|
||
|
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||
|
| - | - | - | - | - | - | - | - | - | - | - | - |
|
||
|
| - | - | - | - | - | - | - | - | - | - | - | - |
|
||
|
| - | - | - | - | - | - | - | - | - | - | - | - |
|
||
|
| - | - | - | - | - | - | - | - | - | - | - | - |
|
||
|
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||
|
#+END_COMMENT
|
||
|
|
||
|
This is my "pretty" org mode organized table for my main dvorak layer. If you
|
||
|
don't use org mode, it won't be that exiting, but if you enjoy working in org
|
||
|
mode, you can edit this table directly, and this file is tangled to the actual
|
||
|
keymap. No more organizing spaces or converting to and from comments.
|
||
|
|
||
|
#+NAME: home-layer
|
||
|
|--------+--------+------+------+------+-----+-----+-----+------+-------+--------+--------|
|
||
|
| T_LRSE | QUOT | COMM | DOT | P | Y | F | G | C | R | L | T_RRSE |
|
||
|
| T_LSFT | A | O | E | U | I | D | H | T | N | S | T_RSFT |
|
||
|
| T_LCTL | SCLN | Q | J | K | X | B | M | W | V | Z | T_RCTL |
|
||
|
| T_LGUI | T_LALT | UP | DOWN | BSPC | TAB | ENT | SPC | LEFT | RIGHT | T_RALT | T_RGUI |
|
||
|
|--------+--------+------+------+------+-----+-----+-----+------+-------+--------+--------|
|
||
|
|
||
|
I tried to keep my layout bare bones, just what would be available on a normal
|
||
|
keyboard, minus some keys I never used. The bottom left copies a normal
|
||
|
keyboards symbols from shifted numbers, and the rest is placed where convenient,
|
||
|
with some considerations for one handed use, hence the shortcuts in the top
|
||
|
left.
|
||
|
|
||
|
#+TODO: qwerty layer for ma friends
|
||
|
|
||
|
#+NAME: secondary-layer
|
||
|
|----+--------+--------+--------+--------+------+------+----+--------+--------+-----+----|
|
||
|
| -- | EZUNDO | EZCOPY | EZCUT | EZPSTE | INS | EQL | 7 | 8 | 9 | F11 | -- |
|
||
|
| -- | ESC | CAPS | PGUP | PGDN | F4 | ASTR | 4 | 5 | 6 | 0 | -- |
|
||
|
| -- | EXLM | AT | HASH | DLR | PERC | CIRC | 1 | 2 | 3 | F12 | -- |
|
||
|
| -- | -- | EZUP | EZDOWN | -- | AMPR | PIPE | -- | EZLEFT | EZRGHT | -- | -- |
|
||
|
|----+--------+--------+--------+--------+------+------+----+--------+--------+-----+----|
|
||
|
|
||
|
But wait, we are missing several important keys!? yes, well, the modifier keys
|
||
|
all do other keys when tapped. More about that in the keymap section.
|
||
|
|
||
|
* Keymap Conversion in Python
|
||
|
|
||
|
This python can convert that table into the array needed for the keymap file. It
|
||
|
simply prepends every key with "KC_". I used to use a dictionary to convert some
|
||
|
keys from the table into qmk keycodes, but the double convertion was
|
||
|
unneccessary so I simply prepended all my macros with KC and moved all the
|
||
|
implementation to the `process-user-input` function.
|
||
|
|
||
|
#+NAME:layer-to-array
|
||
|
#+BEGIN_SRC python :var keys=secondary-layer :tangle no
|
||
|
results = "{"
|
||
|
row = 0
|
||
|
while row < len(keys):
|
||
|
results += '{ '
|
||
|
key = 0
|
||
|
while key < len(keys[row]):
|
||
|
keyName = str(keys[row][key])
|
||
|
if keyName == '--':
|
||
|
keyName = 'TRANSPARENT'
|
||
|
results += 'KC_' + keyName
|
||
|
if key != 11:
|
||
|
results += ', '
|
||
|
key+=1
|
||
|
results += '}'
|
||
|
if row != 3:
|
||
|
results += ','
|
||
|
results += '\n'
|
||
|
row+=1
|
||
|
results += '},\n'
|
||
|
return results
|
||
|
#+END_SRC
|
||
|
|
||
|
* keymap.c
|
||
|
|
||
|
Now that we have done all the hard work, lets layout our keymap file then define
|
||
|
our macros.
|
||
|
|
||
|
** Headers And Layer Declaration
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
#include QMK_KEYBOARD_H
|
||
|
|
||
|
extern keymap_config_t keymap_config;
|
||
|
|
||
|
static uint16_t tap_timers[10] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||
|
|
||
|
char last_mod = -1;
|
||
|
|
||
|
enum planck_layers {
|
||
|
_DVORAK,
|
||
|
_RISE
|
||
|
};
|
||
|
|
||
|
// where the 'T_' communicates how the key does something different when tapped.
|
||
|
enum planck_keycodes {
|
||
|
DVORAK = SAFE_RANGE,
|
||
|
KC_T_LALT,
|
||
|
KC_T_RALT,
|
||
|
KC_T_LGUI,
|
||
|
KC_T_RGUI,
|
||
|
KC_T_LCTL,
|
||
|
KC_T_RCTL,
|
||
|
KC_T_LSFT,
|
||
|
KC_T_RSFT,
|
||
|
KC_T_LRSE,
|
||
|
KC_T_RRSE,
|
||
|
KC_EZRGHT,
|
||
|
KC_EZLEFT,
|
||
|
KC_EZUP,
|
||
|
KC_EZDOWN,
|
||
|
KC_EZUNDO,
|
||
|
KC_EZCOPY,
|
||
|
KC_EZCUT,
|
||
|
KC_EZPSTE
|
||
|
};
|
||
|
|
||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
** Import Key table
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
[_DVORAK] =
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
<<layer-to-array(home-layer)>>
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
[_RISE] =
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
<<layer-to-array(secondary-layer)>>
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
** Process User Input
|
||
|
*** Tap Key Functionality
|
||
|
|
||
|
These methods define how I implemented the tap mechanic. Basically, I believe
|
||
|
that /pressing/ any other key should be grounds for the hold functionality to be
|
||
|
assumed. My natuaral typing style experiences no delays from my method.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
};
|
||
|
|
||
|
void mod_press(uint16_t hold_code, int id) {
|
||
|
tap_timers[id] = timer_read();
|
||
|
last_mod = id;
|
||
|
register_code(hold_code);
|
||
|
}
|
||
|
|
||
|
void mod_lift(uint16_t tap_code, uint16_t hold_code, int id) {
|
||
|
unregister_code(hold_code);
|
||
|
if (last_mod == id && timer_elapsed(tap_timers[id]) < TAPPING_TERM) {
|
||
|
tap_code16(tap_code);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Set DVORAK layout
|
||
|
|
||
|
The function that filter's user inputs and applies macros, the begginning is
|
||
|
pretty basic, setting our main layer and configuring our secondary layer.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||
|
switch (keycode) {
|
||
|
case DVORAK:
|
||
|
if (record->event.pressed) {
|
||
|
set_single_persistent_default_layer(_DVORAK);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Alt and ()
|
||
|
|
||
|
Left and right alt are ( and ) when tapped. I put them on alt instead of a more
|
||
|
conveniant key like control because parentheses do not need to be shift modified
|
||
|
ever, unlike some other tap keys seen in the next sections.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
case KC_T_LALT:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_LALT, 0);
|
||
|
} else {
|
||
|
mod_lift(S(KC_9), KC_LALT, 0);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_T_RALT:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_RALT, 1);
|
||
|
} else {
|
||
|
mod_lift(S(KC_0), KC_RALT, 1);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Gui and `\
|
||
|
|
||
|
I place gui in the bottom corner because I believe it is the hardest key to
|
||
|
reach, so gui seemed like a good fit for a dedicated key that I never want to
|
||
|
have to spam. For tap keys, I used equally unused keys that are not apart of the
|
||
|
number pad or shifted number keys.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
case KC_T_LGUI:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_LGUI, 2);
|
||
|
} else {
|
||
|
mod_lift(KC_GRAVE, KC_LGUI, 2);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_T_RGUI:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_RGUI, 3);
|
||
|
} else {
|
||
|
mod_lift(KC_BSLASH, KC_RGUI, 3);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Ctrl and []
|
||
|
|
||
|
Left and right control are [] respectively when they are tapped, making { and }
|
||
|
also very convenient.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
case KC_T_LCTL:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_LCTL, 4);
|
||
|
} else {
|
||
|
mod_lift(KC_LBRACKET, KC_LCTL, 4);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_T_RCTL:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_RCTL, 5);
|
||
|
} else {
|
||
|
mod_lift(KC_RBRACKET, KC_RCTL, 5);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Shft and =-
|
||
|
|
||
|
I place shift on the home row, so having '-' right of my pinkie is standard, and
|
||
|
it only felt natural to put its opposite, '=/+' on the other side. I put an
|
||
|
extra one on the right side in the secondary layer for the num pad.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
case KC_T_LSFT:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_LSFT, 6);
|
||
|
} else {
|
||
|
mod_lift(KC_EQUAL, KC_LSFT, 6);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_T_RSFT:
|
||
|
if (record->event.pressed) {
|
||
|
mod_press(KC_RSFT, 7);
|
||
|
} else {
|
||
|
mod_lift(KC_MINUS, KC_RSFT, 7);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Rise, DEL, and /
|
||
|
|
||
|
I use the top corners as rise because I decided that I do not like using layers
|
||
|
with my thumbs. It feels uncomfortable to hold keys down with the side of my
|
||
|
thumb, and backspace, tab, enter, and spacebar keep them satisfied. My pinky is
|
||
|
for holding modifiers, so it makes sense to put the layer key with the other
|
||
|
modifiers. Both my left and right layer keys activate the same layer which also
|
||
|
makes sense to me. You wouldn't want left and right shift to do different things
|
||
|
|
||
|
I used to have escape in the top left, but I use delete a lot more, and putting
|
||
|
escape under a layer has not been a problem at all. I put / in the top right
|
||
|
corner again mimicing a standard dvorak keyboard.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
case KC_T_LRSE:
|
||
|
if (record->event.pressed) {
|
||
|
tap_timers[8] = timer_read();
|
||
|
last_mod = 8;
|
||
|
layer_on(_RISE);
|
||
|
} else {
|
||
|
layer_off(_RISE);
|
||
|
if (last_mod == 8 && timer_elapsed(tap_timers[8]) < TAPPING_TERM) {
|
||
|
tap_code16(KC_DELETE);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_T_RRSE:
|
||
|
if (record->event.pressed) {
|
||
|
tap_timers[9] = timer_read();
|
||
|
last_mod = 9;
|
||
|
layer_on(_RISE);
|
||
|
} else {
|
||
|
layer_off(_RISE);
|
||
|
if (last_mod == 9 && timer_elapsed(tap_timers[9]) < TAPPING_TERM) {
|
||
|
tap_code16(KC_SLASH);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
|
||
|
#+END_SRC
|
||
|
|
||
|
*** EZ keys
|
||
|
|
||
|
I use ctrl+shift+arrows keys a lot, so when the layer key is pressed they became
|
||
|
lazy versions of themselves with control and shift already pressed.
|
||
|
|
||
|
I also added undo, copy, paste, and cut to be easily available with only the
|
||
|
left hand like on a qwerty or colemek keyboard.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
case KC_EZRGHT:
|
||
|
if (record->event.pressed) {
|
||
|
register_code(KC_LCTL);
|
||
|
tap_code16(S(KC_RGHT));
|
||
|
unregister_code(KC_LCTL);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZLEFT:
|
||
|
if (record->event.pressed) {
|
||
|
register_code(KC_LCTL);
|
||
|
tap_code16(S(KC_LEFT));
|
||
|
unregister_code(KC_LCTL);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZDOWN:
|
||
|
if (record->event.pressed) {
|
||
|
register_code(KC_LCTL);
|
||
|
tap_code16(S(KC_DOWN));
|
||
|
unregister_code(KC_LCTL);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZUP:
|
||
|
if (record->event.pressed) {
|
||
|
register_code(KC_LCTL);
|
||
|
tap_code16(S(KC_UP));
|
||
|
unregister_code(KC_LCTL);
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZUNDO:
|
||
|
if (record->event.pressed) {
|
||
|
tap_code16(C(KC_Z));
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZCOPY:
|
||
|
if (record->event.pressed) {
|
||
|
tap_code16(C(KC_C));
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZCUT:
|
||
|
if (record->event.pressed) {
|
||
|
tap_code16(C(KC_X));
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
case KC_EZPSTE:
|
||
|
if (record->event.pressed) {
|
||
|
tap_code16(C(KC_P));
|
||
|
last_mod = -1;
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
#+END_SRC
|
||
|
|
||
|
*** Standard inputs interupt tap
|
||
|
|
||
|
Finally, if just a standard key is tapped, set the interupted flag.
|
||
|
|
||
|
#+BEGIN_SRC C :noweb yes
|
||
|
}
|
||
|
last_mod = -1;
|
||
|
return true;
|
||
|
}
|
||
|
#+END_SRC
|