2015-11-07 11:26:12 +06:00
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2021-09-01 15:03:14 +06:00
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#pragma once
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2015-11-07 11:26:12 +06:00
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 4
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2016-05-24 09:42:21 +06:00
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#define MATRIX_COLS 13
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2015-11-07 11:26:12 +06:00
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/* Planck PCB default pin-out */
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2016-05-24 09:42:21 +06:00
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#define MATRIX_ROW_PINS { F0, F1, F5, B4 }
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#define MATRIX_COL_PINS { F4, D7, B5, B6, C6, C7, D4, D6, D5, D0, D1, D2, B0 }
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2015-11-07 11:26:12 +06:00
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2016-06-24 08:18:20 +06:00
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#define BACKLIGHT_PIN B7
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2015-11-07 11:26:12 +06:00
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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2019-06-07 01:09:56 +06:00
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#define DEBOUNCE 5
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2015-11-07 11:26:12 +06:00
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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2017-10-15 03:32:19 +06:00
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// #define NO_DEBUG
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2015-11-07 11:26:12 +06:00
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/* disable print */
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2017-10-15 03:32:19 +06:00
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// #define NO_PRINT
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2015-11-07 11:26:12 +06:00
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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