keychron_qmk_firmware/keyboards/adafruit/macropad/config.h

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2022-07-09 04:33:03 +06:00
/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments */
// clang-format off
#define DIRECT_PINS { \
{ NO_PIN, NO_PIN, GP0 }, \
{ GP1, GP2, GP3 }, \
{ GP4, GP5, GP6 }, \
{ GP7, GP8, GP9 }, \
{ GP10, GP11, GP12 } \
}
// clang-format on
/* OLED SPI Defines */
#define OLED_DISPLAY_128X64
#define OLED_IC OLED_IC_SH1106
/* OLED SPI Pins */
#define OLED_DC_PIN GP24
#define OLED_CS_PIN GP22
#define OLED_RST_PIN GP23
/* Shift OLED columns by 2 pixels */
#define OLED_COLUMN_OFFSET 2
/* Divisor for OLED */
#define OLED_SPI_DIVISOR 4
/* ChibiOS SPI definitions */
#define SPI_DRIVER SPID1
#define SPI_SCK_PIN GP26
#define SPI_MOSI_PIN GP27
#define SPI_MISO_PIN GP28
/* Encoders */
#define ENCODERS_PAD_A { GP18 }
#define ENCODERS_PAD_B { GP17 }
#define DEBOUNCE 5
/* Bootmagic lite */
/* (Press the key below the encoder button while plugging the keyboard to enter the bootloader and clear flash) */
#define BOOTMAGIC_LITE_ROW 1
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#define BOOTMAGIC_LITE_COLUMN 2
/* Double tap the side button to enter bootloader */
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP13
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U
/* Audio (Unsupported for now)*/
// #define AUDIO_PIN GP16
// #define SPEAKER_SHUTDOWN GP14
#ifdef RGB_MATRIX_ENABLE
/* RGB Defines */
# define RGB_DI_PIN GP19
# define DRIVER_LED_TOTAL 12
# define RGBLED_NUM 12
/* Enable Framebuffer and keypress effects */
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_KEYPRESSES
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif