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# ifndef QUANTUM_KEYCODES_H
# define QUANTUM_KEYCODES_H
enum quantum_keycodes {
// Ranges used in shortucuts - not to be used directly
QK_TMK = 0x0000 ,
QK_TMK_MAX = 0x00FF ,
QK_MODS = 0x0100 ,
QK_LCTL = 0x0100 ,
QK_LSFT = 0x0200 ,
QK_LALT = 0x0400 ,
QK_LGUI = 0x0800 ,
QK_RMODS_MIN = 0x1000 ,
QK_RCTL = 0x1100 ,
QK_RSFT = 0x1200 ,
QK_RALT = 0x1400 ,
QK_RGUI = 0x1800 ,
QK_MODS_MAX = 0x1FFF ,
QK_FUNCTION = 0x2000 ,
QK_FUNCTION_MAX = 0x2FFF ,
QK_MACRO = 0x3000 ,
QK_MACRO_MAX = 0x3FFF ,
QK_LAYER_TAP = 0x4000 ,
QK_LAYER_TAP_MAX = 0x4FFF ,
QK_TO = 0x5000 ,
QK_TO_MAX = 0x50FF ,
QK_MOMENTARY = 0x5100 ,
QK_MOMENTARY_MAX = 0x51FF ,
QK_DEF_LAYER = 0x5200 ,
QK_DEF_LAYER_MAX = 0x52FF ,
QK_TOGGLE_LAYER = 0x5300 ,
QK_TOGGLE_LAYER_MAX = 0x53FF ,
QK_ONE_SHOT_LAYER = 0x5400 ,
QK_ONE_SHOT_LAYER_MAX = 0x54FF ,
QK_ONE_SHOT_MOD = 0x5500 ,
QK_ONE_SHOT_MOD_MAX = 0x55FF ,
# ifndef DISABLE_CHORDING
QK_CHORDING = 0x5600 ,
QK_CHORDING_MAX = 0x56FF ,
# endif
QK_MOD_TAP = 0x6000 ,
QK_MOD_TAP_MAX = 0x6FFF ,
QK_TAP_DANCE = 0x7100 ,
QK_TAP_DANCE_MAX = 0x71FF ,
# ifdef UNICODEMAP_ENABLE
QK_UNICODE_MAP = 0x7800 ,
QK_UNICODE_MAP_MAX = 0x7FFF ,
# endif
# ifdef UNICODE_ENABLE
QK_UNICODE = 0x8000 ,
QK_UNICODE_MAX = 0xFFFF ,
# endif
// Loose keycodes - to be used directly
RESET = 0x7000 ,
DEBUG ,
MAGIC_SWAP_CONTROL_CAPSLOCK ,
MAGIC_CAPSLOCK_TO_CONTROL ,
MAGIC_SWAP_LALT_LGUI ,
MAGIC_SWAP_RALT_RGUI ,
MAGIC_NO_GUI ,
MAGIC_SWAP_GRAVE_ESC ,
MAGIC_SWAP_BACKSLASH_BACKSPACE ,
MAGIC_HOST_NKRO ,
MAGIC_SWAP_ALT_GUI ,
MAGIC_UNSWAP_CONTROL_CAPSLOCK ,
MAGIC_UNCAPSLOCK_TO_CONTROL ,
MAGIC_UNSWAP_LALT_LGUI ,
MAGIC_UNSWAP_RALT_RGUI ,
MAGIC_UNNO_GUI ,
MAGIC_UNSWAP_GRAVE_ESC ,
MAGIC_UNSWAP_BACKSLASH_BACKSPACE ,
MAGIC_UNHOST_NKRO ,
MAGIC_UNSWAP_ALT_GUI ,
MAGIC_TOGGLE_NKRO ,
// Leader key
# ifndef DISABLE_LEADER
KC_LEAD ,
# endif
// Audio on/off/toggle
AU_ON ,
AU_OFF ,
AU_TOG ,
// Music mode on/off/toggle
MU_ON ,
MU_OFF ,
MU_TOG ,
// Music voice iterate
MUV_IN ,
MUV_DE ,
// Midi mode on/off
MIDI_ON ,
MIDI_OFF ,
// Backlight functionality
BL_0 ,
BL_1 ,
BL_2 ,
BL_3 ,
BL_4 ,
BL_5 ,
BL_6 ,
BL_7 ,
BL_8 ,
BL_9 ,
BL_10 ,
BL_11 ,
BL_12 ,
BL_13 ,
BL_14 ,
BL_15 ,
BL_DEC ,
BL_INC ,
BL_TOGG ,
BL_STEP ,
// RGB functionality
RGB_TOG ,
RGB_MOD ,
RGB_HUI ,
RGB_HUD ,
RGB_SAI ,
RGB_SAD ,
RGB_VAI ,
RGB_VAD ,
// Left shift, open paren
KC_LSPO ,
// Right shift, close paren
KC_RSPC ,
// Printing
PRINT_ON ,
PRINT_OFF ,
// always leave at the end
SAFE_RANGE
} ;
// Ability to use mods in layouts
# define LCTL(kc) (kc | QK_LCTL)
# define LSFT(kc) (kc | QK_LSFT)
# define LALT(kc) (kc | QK_LALT)
# define LGUI(kc) (kc | QK_LGUI)
# define RCTL(kc) (kc | QK_RCTL)
# define RSFT(kc) (kc | QK_RSFT)
# define RALT(kc) (kc | QK_RALT)
# define RGUI(kc) (kc | QK_RGUI)
# define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
# define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
# define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
# define ALTG(kc) (kc | QK_RCTL | QK_RALT)
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# define SCMD(kc) (kc | QK_LGUI | QK_LSFT)
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# define SWIN(kc) SCMD(kc)
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# define MOD_HYPR 0xf
# define MOD_MEH 0x7
// Aliases for shifted symbols
// Each key has a 4-letter code, and some have longer aliases too.
// While the long aliases are descriptive, the 4-letter codes
// make for nicer grid layouts (everything lines up), and are
// the preferred style for Quantum.
# define KC_TILD LSFT(KC_GRV) // ~
# define KC_TILDE KC_TILD
# define KC_EXLM LSFT(KC_1) // !
# define KC_EXCLAIM KC_EXLM
# define KC_AT LSFT(KC_2) // @
# define KC_HASH LSFT(KC_3) // #
# define KC_DLR LSFT(KC_4) // $
# define KC_DOLLAR KC_DLR
# define KC_PERC LSFT(KC_5) // %
# define KC_PERCENT KC_PERC
# define KC_CIRC LSFT(KC_6) // ^
# define KC_CIRCUMFLEX KC_CIRC
# define KC_AMPR LSFT(KC_7) // &
# define KC_AMPERSAND KC_AMPR
# define KC_ASTR LSFT(KC_8) // *
# define KC_ASTERISK KC_ASTR
# define KC_LPRN LSFT(KC_9) // (
# define KC_LEFT_PAREN KC_LPRN
# define KC_RPRN LSFT(KC_0) // )
# define KC_RIGHT_PAREN KC_RPRN
# define KC_UNDS LSFT(KC_MINS) // _
# define KC_UNDERSCORE KC_UNDS
# define KC_PLUS LSFT(KC_EQL) // +
# define KC_LCBR LSFT(KC_LBRC) // {
# define KC_LEFT_CURLY_BRACE KC_LCBR
# define KC_RCBR LSFT(KC_RBRC) // }
# define KC_RIGHT_CURLY_BRACE KC_RCBR
# define KC_LABK LSFT(KC_COMM) // <
# define KC_LEFT_ANGLE_BRACKET KC_LABK
# define KC_RABK LSFT(KC_DOT) // >
# define KC_RIGHT_ANGLE_BRACKET KC_RABK
# define KC_COLN LSFT(KC_SCLN) // :
# define KC_COLON KC_COLN
# define KC_PIPE LSFT(KC_BSLS) // |
# define KC_LT LSFT(KC_COMM) // <
# define KC_GT LSFT(KC_DOT) // >
# define KC_QUES LSFT(KC_SLSH) // ?
# define KC_QUESTION KC_QUES
# define KC_DQT LSFT(KC_QUOT) // "
# define KC_DOUBLE_QUOTE KC_DQT
# define KC_DQUO KC_DQT
# define KC_DELT KC_DELETE // Del key (four letter code)
// Alias for function layers than expand past FN31
# define FUNC(kc) (kc | QK_FUNCTION)
// Aliases
# define S(kc) LSFT(kc)
# define F(kc) FUNC(kc)
# define M(kc) (kc | QK_MACRO)
# define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
// L-ayer, T-ap - 256 keycode max, 16 layer max
# define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
# define AG_SWAP MAGIC_SWAP_ALT_GUI
# define AG_NORM MAGIC_UNSWAP_ALT_GUI
# define BL_ON BL_9
# define BL_OFF BL_0
# define MI_ON MIDI_ON
# define MI_OFF MIDI_OFF
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
// keycode modeled after the old version, kept below for this.
/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
# define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
// Momentary switch layer - 256 layer max
# define MO(layer) (layer | QK_MOMENTARY)
// Set default layer - 256 layer max
# define DF(layer) (layer | QK_DEF_LAYER)
// Toggle to layer - 256 layer max
# define TG(layer) (layer | QK_TOGGLE_LAYER)
// One-shot layer - 256 layer max
# define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
# define OSM(mod) (mod | QK_ONE_SHOT_MOD)
// M-od, T-ap - 256 keycode max
# define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
# define CTL_T(kc) MT(MOD_LCTL, kc)
# define SFT_T(kc) MT(MOD_LSFT, kc)
# define ALT_T(kc) MT(MOD_LALT, kc)
# define GUI_T(kc) MT(MOD_LGUI, kc)
# define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
# define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
# define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
# define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
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# define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
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# define SWIN_T(kc) SCMD_T(kc)
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// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
# define KC_HYPR HYPR(KC_NO)
# define KC_MEH MEH(KC_NO)
# ifdef UNICODE_ENABLE
// For sending unicode codes.
// You may not send codes over 7FFF -- this supports most of UTF8.
// To have a key that sends out Œ, go UC(0x0152)
# define UNICODE(n) (n | QK_UNICODE)
# define UC(n) UNICODE(n)
# endif
# ifdef UNICODEMAP_ENABLE
# define X(n) (n | QK_UNICODE_MAP)
# endif
# endif // QUANTUM_KEYCODES_H