mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-28 12:09:16 +06:00
124 lines
4.0 KiB
Markdown
124 lines
4.0 KiB
Markdown
|
# Secret Macros
|
||
|
|
||
|
With help from gitter and Colinta, this adds the ability to add hidden macros from other users.
|
||
|
|
||
|
First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open `.git/info/exclude` and add `secrets.c` and `secrets.h` to that file, below the comments.
|
||
|
|
||
|
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be added in your keycode enum (usually in your `<name>.h` file) the keycodes for the new macros.
|
||
|
|
||
|
## Git Exclusion
|
||
|
|
||
|
To prevent `git` from seeing, or committing the secret files, you can exclude them. What's the point of having secrets if they're posted on GitHub for everyone to see!?!
|
||
|
|
||
|
You can do this with the `.git/info/exclude` file, so that it's only ignored locally. Unfortunately, that means it's not consistently handled on each system.
|
||
|
|
||
|
However, if you create a `.gitignore` file in the same folder, you keep things consistent between every system that the code is checked out on.
|
||
|
|
||
|
```c
|
||
|
secrets.c
|
||
|
secrets.h
|
||
|
```
|
||
|
|
||
|
## secrets.c
|
||
|
|
||
|
Here is the magic. This handles including the "secrets", and adding the custom macros to send them.
|
||
|
|
||
|
```c
|
||
|
#include "drashna.h" // replace with your keymap's "h" file, or whatever file stores the keycodes
|
||
|
|
||
|
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
|
||
|
#include "secrets.h"
|
||
|
#else
|
||
|
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
|
||
|
// And I'm not familiar enough to know which is better or why...
|
||
|
static const char * const secret[] = {
|
||
|
"test1",
|
||
|
"test2",
|
||
|
"test3",
|
||
|
"test4",
|
||
|
"test5"
|
||
|
};
|
||
|
#endif
|
||
|
|
||
|
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
|
||
|
switch (keycode) {
|
||
|
case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
|
||
|
if (!record->event.pressed) {
|
||
|
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||
|
send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER);
|
||
|
}
|
||
|
return false;
|
||
|
break;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
```
|
||
|
|
||
|
## secrets.h
|
||
|
|
||
|
Now, for the actual secrets! The file needs to look like
|
||
|
|
||
|
```c
|
||
|
static const char * secrets[] = {
|
||
|
"secret1",
|
||
|
"secret2",
|
||
|
"secret3",
|
||
|
"secret4",
|
||
|
"secret5"
|
||
|
};
|
||
|
```
|
||
|
|
||
|
Replacing the strings with the codes that you need.
|
||
|
|
||
|
## Process Record
|
||
|
|
||
|
In whichever file you have your `process_record_*` function in, you will want to add this to the top:
|
||
|
|
||
|
```c
|
||
|
__attribute__ ((weak))
|
||
|
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
|
||
|
return true;
|
||
|
}
|
||
|
```
|
||
|
|
||
|
This is so that the function can be called here, and replaced in the `secrets.c` file, and so it won't error out if it doesn't exist.
|
||
|
|
||
|
And then, in the `process_record_user` function, assuming you have `return process_record_keymap(keycode, record)` here, you'll want to replace the "final" return with the following. Otherwise, you want to replace the `return true;` with `return process_record_secrets(keycode, record);`
|
||
|
|
||
|
```c
|
||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||
|
// your existing macro code here.
|
||
|
return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
|
||
|
}
|
||
|
```
|
||
|
|
||
|
## rules.mk
|
||
|
|
||
|
Here, you want your `/users/<name>/rules.mk` file to "detect" the existence of the `secrets.c` file, and only add it if the file exists.
|
||
|
|
||
|
Additionally, to ensure that it's not added or processed in any way, it checks to see if `NO_SECRETS` is set. This way, if you run `make keyboard:name NO_SECRETS=yes`, it will remove the feature altogether.
|
||
|
|
||
|
```make
|
||
|
ifneq ($(strip $(NO_SECRETS)), yes)
|
||
|
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||
|
SRC += secrets.c
|
||
|
endif
|
||
|
endif
|
||
|
```
|
||
|
|
||
|
Alternately, if you want to make sure that you can disable the function without messing with the file, you need to add this to your `/users/<name>/rules.mk`, so that it catches the flag:
|
||
|
|
||
|
```make
|
||
|
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||
|
SRC += secrets.c
|
||
|
endif
|
||
|
|
||
|
ifeq ($(strip $(NO_SECRETS)), yes)
|
||
|
OPT_DEFS += -DNO_SECRETS
|
||
|
endif
|
||
|
```
|
||
|
|
||
|
## Extras
|
||
|
|
||
|
Additionally, because this file isn't present in the repo at all, you could add additional functionality that nobody else will see.
|