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46 lines
1.4 KiB
C
46 lines
1.4 KiB
C
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#pragma once
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/*
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Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Represents the four states an n-shot key can be in (from users/callum)
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typedef enum {
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os_up_unqueued,
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os_up_queued,
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os_down_unused,
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os_down_used,
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} oneshot_state;
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typedef struct {
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uint16_t trigger;
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uint16_t mod;
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uint8_t max_count;
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oneshot_state state;
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uint8_t count;
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} nshot_state_t;
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extern nshot_state_t nshot_states[];
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extern uint8_t NUM_NSHOT_STATES;
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// Keys that should cancel the n-shot mod if tapped
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bool is_nshot_cancel_key(uint16_t keycode);
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// Keys that should not count towards n-shot usage (e.g., layer toggles)
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bool is_nshot_ignored_key(uint16_t keycode);
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