mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-12-27 19:49:01 +06:00
155 lines
4.3 KiB
C
155 lines
4.3 KiB
C
|
/*
|
||
|
Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
// Derived from nshot_mod by @possumvibes.
|
||
|
// Derived from one shot_mod by @Callum.
|
||
|
|
||
|
#include "nshot_mod.h"
|
||
|
#include USERSPACE_H
|
||
|
|
||
|
#undef NSHOT
|
||
|
#define NSHOT(KEYCODE, MOD, COUNT) \
|
||
|
{KEYCODE, MOD, COUNT, os_up_unqueued, 0},
|
||
|
|
||
|
#undef ONESHOT
|
||
|
#define ONESHOT(KEYCODE, MOD) NSHOT(KEYCODE, MOD, 1)
|
||
|
#define A_KEY(KEYCODE) case KEYCODE:
|
||
|
#define BLANK(...)
|
||
|
|
||
|
#define CANCEL_KEY BLANK
|
||
|
#define IGNORE_KEY BLANK
|
||
|
nshot_state_t nshot_states[] = {
|
||
|
#include "nshot.def"
|
||
|
};
|
||
|
uint8_t NUM_NSHOT_STATES = sizeof(nshot_states) / sizeof(nshot_state_t);
|
||
|
|
||
|
bool process_nshot_state(uint16_t keycode, keyrecord_t *record) {
|
||
|
nshot_state_t *curr_state = NULL;
|
||
|
|
||
|
switch(keycode){
|
||
|
case CLEAR: {
|
||
|
clear_oneshot_mods();
|
||
|
clear_mods();
|
||
|
return false;
|
||
|
}
|
||
|
case PANIC: {
|
||
|
clear_oneshot_mods();
|
||
|
clear_mods();
|
||
|
if (get_oneshot_layer() != 0) {
|
||
|
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||
|
}
|
||
|
layer_move(0);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < NUM_NSHOT_STATES; ++i) {
|
||
|
curr_state = &nshot_states[i];
|
||
|
|
||
|
if (keycode == curr_state->trigger) {
|
||
|
if (record->event.pressed) {
|
||
|
// Trigger keydown
|
||
|
if (curr_state->state == os_up_unqueued) {
|
||
|
register_code(curr_state->mod);
|
||
|
}
|
||
|
curr_state->state = os_down_unused;
|
||
|
curr_state->count = 0;
|
||
|
} else {
|
||
|
// Trigger keyup
|
||
|
switch (curr_state->state) {
|
||
|
case os_down_unused:
|
||
|
// If we didn't use the mod while trigger was held, queue it.
|
||
|
curr_state->state = os_up_queued;
|
||
|
break;
|
||
|
case os_down_used:
|
||
|
// If we did use the mod while trigger was held, unregister it.
|
||
|
curr_state->state = os_up_unqueued;
|
||
|
unregister_code(curr_state->mod);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
if (record->event.pressed) {
|
||
|
if (is_nshot_cancel_key(keycode) && curr_state->state != os_up_unqueued) {
|
||
|
// Cancel oneshot on designated cancel keydown.
|
||
|
curr_state->state = os_up_unqueued;
|
||
|
curr_state->count = 0;
|
||
|
unregister_code(curr_state->mod);
|
||
|
}
|
||
|
} else {
|
||
|
if (!is_nshot_ignored_key(keycode)) {
|
||
|
// On non-ignored keyup, consider the oneshot used.
|
||
|
switch (curr_state->state) {
|
||
|
case os_down_unused:
|
||
|
// The mod key is being held as a normal mod.
|
||
|
curr_state->state = os_down_used;
|
||
|
break;
|
||
|
case os_up_queued:
|
||
|
// The mod key is being used as an n-shot.
|
||
|
// Increment the keys-used count.
|
||
|
curr_state->count = curr_state->count + 1;
|
||
|
|
||
|
// If the n-shot max has been reached, complete the n-shot.
|
||
|
if (curr_state->count == curr_state->max_count) {
|
||
|
curr_state->state = os_up_unqueued;
|
||
|
curr_state->count = 0;
|
||
|
unregister_code(curr_state->mod);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// turn off the nshot/oneshot macros
|
||
|
#undef ONESHOT
|
||
|
#undef NSHOT
|
||
|
#define ONESHOT BLANK
|
||
|
#define NSHOT BLANK
|
||
|
|
||
|
#undef CANCEL_KEY
|
||
|
#undef IGNORE_KEY
|
||
|
#define IGNORE_KEY BLANK
|
||
|
#define CANCEL_KEY A_KEY
|
||
|
bool is_nshot_cancel_key(uint16_t keycode) {
|
||
|
switch (keycode) {
|
||
|
#include "nshot.def"
|
||
|
return true;
|
||
|
default:
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#undef CANCEL_KEY
|
||
|
#undef IGNORE_KEY
|
||
|
#define CANCEL_KEY BLANK
|
||
|
#define IGNORE_KEY A_KEY
|
||
|
bool is_nshot_ignored_key(uint16_t keycode) {
|
||
|
switch (keycode) {
|
||
|
#include "nshot.def"
|
||
|
return true;
|
||
|
default:
|
||
|
return false;
|
||
|
}
|
||
|
}
|