keychron_qmk_firmware/keyboards/atreus62/keymaps/mneme/keymap.c

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#include <stdarg.h>
#include QMK_KEYBOARD_H
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#include "led.h"
#include "action_layer.h"
#include "action_util.h"
/*
*WINDOWS SWEDISH
*/
/*
*WINDOWS SWEDISH
*/
#define KN_HALF KC_GRV // 1/2
#define KN_PLUS KC_MINS // +
#define KN_ACUT KC_EQL // ´
#define KN_AO KC_LBRC // Å
#define KN_UMLA KC_RBRC // ¨
#define KN_OE KC_SCLN // Ö
#define KN_AE KC_QUOT // Ä
#define KN_QUOT KC_NUHS // '
#define KN_LABK KC_NUBS // <
#define KN_MINS KC_SLSH // -
#define KN_EXLM LSFT(KC_1) // !
#define KN_DQT LSFT(KC_2) // "
#define KN_AT RALT(KC_2) // @
#define KN_HASH LSFT(KC_3) // #
#define KN_EUR LSFT(KC_4) // €
#define KN_DLR RALT(KC_4) // $
#define KN_PERC LSFT(KC_5) // %
#define KN_AMPR LSFT(KC_6) // &
#define KN_SLSH LSFT(KC_7) // /
#define KN_LPRN LSFT(KC_8) // (
#define KN_RPRN LSFT(KC_9) // )
#define KN_EQL LSFT(KC_0) // =
#define KN_UNDS LSFT(KN_MINS) // _
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_GRAV LSFT(KN_ACUT) // `
#define KN_LCBR RALT(KC_7) // {
#define KN_RCBR RALT(KC_0) // }
#define KN_LBRC RALT(KC_8) // [
#define KN_RBRC RALT(KC_9) // ]
#define KN_RABK LSFT(KN_LABK) // <
#define KN_COLN LSFT(KC_DOT) // :
#define KN_SCLN LSFT(KC_COMM) // :
#define KN_PIPE RALT(KN_LABK) // |
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
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#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
#define OSM_LSFT OSM(MOD_LSFT)
#define KC_HYP LSFT(LALT(LCTL(KC_LGUI)))
#define KC_COPY LCTL(KC_C)
#define KC_PASTE LCTL(KC_V)
#define KC_UNDO LCTL(KC_Z)
#define KC_REDO LCTL(LSFT(KC_Z))
// Layers
enum {
BASE = 0,
NAV,
SYM
};
//Macros
enum {
KF_1 = 0, // 1, F1
KF_2, // ...
KF_3,
KF_4,
KF_5,
KF_6,
KF_7,
KF_8,
KF_9,
KF_10,
KF_11,
KF_12
};
// Tapdance
enum {
TD_FUN = 0,
TD_EQ
};
//State and timers
uint16_t kf_timers[12];
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
M(KF_11), M(KF_1), M(KF_2), M(KF_3), M(KF_4), M(KF_5), M(KF_6), M(KF_7), M(KF_8), M(KF_9), M(KF_10), M(KF_12),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KN_AO,
OSM_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KN_OE, KN_AE,
OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KN_MINS, OSM_LSFT,
MO(NAV), OSM_LCTL, OSM_LALT, KC_LGUI, MO(SYM), KC_BSPC, KC_DELT, KC_ENT, KC_SPC, MO(SYM), KC_LEAD, KC_LALT, KC_LCTRL, KC_HYP
),
[NAV] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LSFT, KC_LCTL, KC_LALT, KC_L, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU
),
[SYM] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TD(TD_EQ), TD(TD_FUN), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KN_LABK, KN_RABK, KN_LCBR, KN_RCBR, KN_PLUS, KN_AT, KN_DQT, KN_QUOT, KN_GRAV, KN_SLSH, KC_TRNS,
KC_TRNS, KN_EXLM, KN_EQL, KN_LPRN, KN_RPRN, KN_MINS, KN_UNDS, KN_CIRC, KN_DLR, KN_AMPR, KN_PIPE, KC_TRNS,
KC_TRNS, KN_EUR, KN_PERC, KN_LBRC, KN_RBRC, KN_ASTR, KN_HASH, KN_SCLN, KN_COLN, KN_QUES, KN_BSLS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
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};
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
static void m_tapn (uint8_t code, ...) {
uint8_t kc = code;
va_list ap;
va_start(ap, code);
do {
register_code(kc);
unregister_code(kc);
wait_ms(50);
kc = va_arg(ap, int);
} while (kc != 0);
va_end(ap);
}
static void m_handle_kf (keyrecord_t *record, uint8_t id) {
uint8_t code = id - KF_1;
if (record->event.pressed) {
kf_timers[code] = timer_read ();
} else {
uint8_t kc_base;
uint8_t long_press = (kf_timers[code] && timer_elapsed (kf_timers[code]) > TAPPING_TERM);
kf_timers[code] = 0;
switch(id){
case KF_1 ... KF_10:
if (long_press) {
// Long press
kc_base = KC_F1;
} else {
kc_base = KC_1;
}
code += kc_base;
break;
case KF_11:
code = long_press ? KC_F11 : KC_ESC;
break;
case KF_12:
code = long_press ? KC_F12 : KN_PLUS;
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break;
}
register_code (code);
unregister_code (code);
}
}
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case KF_1 ... KF_12:
m_handle_kf(record, id);
break;
}
return MACRO_NONE;
};
// Custom keycodes
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool queue = true;
//Cancle one-shot mods.
switch (keycode) {
case KC_ESC:
if (record->event.pressed && get_oneshot_mods() && !has_oneshot_mods_timed_out()) {
clear_oneshot_mods();
queue = false;
}
break;
}
return queue;
}
// TAP DANCE SETTINGS
void dance_eq (qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1: // ===
register_code(KC_LSHIFT);
m_tapn(KC_0, KC_0, KC_0, 0);
unregister_code(KC_LSHIFT);
break;
case 2:
register_code(KC_LSHIFT);
m_tapn(KC_1, KC_0, KC_0, 0);
unregister_code(KC_LSHIFT);
break;
default:
reset_tap_dance(state);
}
}
void dance_fun (qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1: // =>
register_code(KC_LSHIFT);
m_tapn(KC_0, KN_LABK, 0);
unregister_code(KC_LSHIFT);
break;
case 2: // () => {}
register_code(KC_LSHIFT);
m_tapn(KC_8, KC_9, KC_SPC, KC_0, KN_LABK, KC_SPC, 0);
unregister_code(KC_LSHIFT);
register_code(KC_RALT);
m_tapn(KC_7, 0);
unregister_code(KC_RALT);
TAP_ONCE(KC_ENT);
break;
default:
reset_tap_dance(state);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_FUN] = ACTION_TAP_DANCE_FN (dance_fun),
[TD_EQ] = ACTION_TAP_DANCE_FN (dance_eq)
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};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
set_unicode_input_mode(UC_WINC);
};
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_L){
register_code(KC_RGUI);
TAP_ONCE(KC_L);
unregister_code(KC_RGUI);
};
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SEQ_TWO_KEYS (KC_A, KC_W) {
//Web - chrome
register_code (KC_LGUI); TAP_ONCE (KC_1); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_P) {
//sPotify
register_code (KC_LGUI); TAP_ONCE (KC_2); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_T) {
//Total Commander
register_code (KC_LGUI); TAP_ONCE (KC_3); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_A) {
//Atom
register_code (KC_LGUI); TAP_ONCE (KC_4); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_E) {
//Emacs
register_code (KC_LGUI); TAP_ONCE (KC_5); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_C) {
//Cmdr
register_code (KC_LGUI); TAP_ONCE (KC_6); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_A, KC_S) {
//Slack
register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_U, KC_L) {
set_unicode_input_mode(UC_LNX);
}
SEQ_TWO_KEYS (KC_U, KC_W) {
set_unicode_input_mode(UC_WINC);
}
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SEQ_TWO_KEYS (KC_S, KC_S) {
// ¯\_(ツ)_/¯
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
register_code (KC_LALT);
register_code (KC_LCTL);
TAP_ONCE (KN_PLUS);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
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register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); TAP_ONCE(KC_7); unregister_code (KC_RSFT);
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unicode_input_start (); register_hex(0xaf); unicode_input_finish();
}
SEQ_TWO_KEYS (KC_S, KC_F) {
// 凸(ツ)凸
unicode_input_start(); register_hex(0x51F8); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
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unicode_input_start (); register_hex(0x51F8); unicode_input_finish();
}
SEQ_TWO_KEYS (KC_S, KC_L) {
// λ
unicode_input_start();
register_hex(0x03bb);
unicode_input_finish();
}
};
};