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# pragma once
# define PRODUCT_ID 0x6002
# define DEVICE_VER 0x0001
# define PRODUCT Hannah60 RGB Rev.2
# ifdef RGBLIGHT_ENABLE
# define RGB_DI_PIN A15
# define RGBLED_NUM 18
# define RGBLIGHT_ANIMATIONS
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# endif
//rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
# define DRIVER_ADDR_1 0b1110100
# define DRIVER_ADDR_2 0b1110110
# define DRIVER_COUNT 2
# define DRIVER_1_LED_TOTAL 44
# define DRIVER_2_LED_TOTAL 34
# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
# define RGB_MATRIX_DISABLE_KEYCODES
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# endif