Done with Design Patterns section.

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John Washam 2016-09-28 09:26:13 -07:00
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@ -1107,7 +1107,7 @@ You'll get more graph practice in Skiena's book (see Books section below) and th
- [x] http://jasonpolites.github.io/tao-of-testing/ch3-1.1.html
- [x] How to write tests: http://jasonpolites.github.io/tao-of-testing/ch4-1.1.html
- [ ] **Design patterns**
- [x] **Design patterns**
- [x] Quick UML review: https://www.youtube.com/watch?v=3cmzqZzwNDM&list=PLGLfVvz_LVvQ5G-LdJ8RLqe-ndo7QITYc&index=3
- [x] Learn these patterns:
- [x] strategy
@ -1131,15 +1131,15 @@ You'll get more graph practice in Skiena's book (see Books section below) and th
- [x] Chapter 6 (Part 2) - Abstraction-Occurrence, General Hierarchy, Player-Role, Singleton, Observer, Delegation: https://www.youtube.com/watch?v=U8-PGsjvZc4&index=12&list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO
- [x] Chapter 6 (Part 3) - Adapter, Facade, Immutable, Read-Only Interface, Proxy: https://www.youtube.com/watch?v=7sduBHuex4c&index=13&list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO
- [x] Series of videos (27 videos): https://www.youtube.com/playlist?list=PLF206E906175C7E07
- [ ] Head First Design Patterns: https://www.amazon.com/Head-First-Design-Patterns-Freeman/dp/0596007124
- [x] Head First Design Patterns: https://www.amazon.com/Head-First-Design-Patterns-Freeman/dp/0596007124
- I know the canonical book is "Design Patterns: Elements of Reusable Object-Oriented Software", but Head First is great for beginners to OO.
- [ ] Handy reference: 101 Design Patterns & Tips for Developers: https://sourcemaking.com/design-patterns-and-tips
- [ ] **Scheduling**
- [x] **Scheduling**
- in an OS, how it works
- can be gleaned from Operating System videos
- [ ] **Implement system routines**
- [x] **Implement system routines**
- understand what lies beneath the programming APIs you use
- can you implement them?