keychron_qmk_firmware/keyboards/keychron/q2/config.h
2022-02-11 20:26:56 +08:00

125 lines
4.2 KiB
C

/* Copyright 2021 @ Keychron (https://www.keychron.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x3434
#define MANUFACTURER Keychron
#define PRODUCT Keychron Q2
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/* key matrix pins */
#define MATRIX_ROW_PINS \
{ B4, B3, A15, A14, A13 }
#define MATRIX_COL_PINS \
{ C14, C15, A0, A1, A2, A3, A4, A5, A6, A7, B0, B1, A8, A9, H3 }
/* We make pin H3 with a stronger pull resistor than the internal MCU pins */
#define MATRIX_UNSELECT_DRIVE_HIGH
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* RGB Matrix Driver Configuration */
#define DRIVER_COUNT 2
#define DRIVER_ADDR_1 0b1110111
#define DRIVER_ADDR_2 0b1110100
/* Scan phase of led driver set as MSKPHASE_9CHANNEL(defined as 0x03 in CKLED2001.h) */
#define PHASE_CHANNEL MSKPHASE_9CHANNEL
/* Disable DIP switch in matrix data */
#define MATRIX_MASKED
/* DIP switch */
#define DIP_SWITCH_MATRIX_GRID { {4,4} }
/* NKRO */
#define FORCE_NKRO
/* turn off effects when suspended */
#define RGB_DISABLE_WHEN_USB_SUSPENDED
/* Set USB polling rate as 1 milliseconds */
#define USB_POLLING_INTERVAL_MS 1
/* We have 2KB EEPROM size on STM32L432 */
#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
/* Use 5 dynamic keymap layers */
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
// #define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #define ENABLE_RGB_MATRIX_HUE_WAVE
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
/* Allow VIA to edit lighting */
#ifdef VIA_ENABLE
# define VIA_QMK_RGBLIGHT_ENABLE
#endif