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d5f01ad2f9
* Add INSERT and EEP_RST to HS60 keymap * Add INSERT to keymap
71 lines
3.7 KiB
C
71 lines
3.7 KiB
C
/* Copyright 2018 Stanrc85
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "stanrc85.h"
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//Tap Dance Declarations
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enum {
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TD_WIN = 0,
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TD_ESC
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_WIN] = ACTION_TAP_DANCE_DOUBLE(KC_CAD, KC_LOCK),
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[TD_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_60_ansi(
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TD_TESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CTLE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), KC_RCTL),
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[1] = LAYOUT_60_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_RALT, MO(2), MO(3), KC_RCTL),
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[2] = LAYOUT_60_ansi(
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KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______, _______, CA_QUOT, KC_VOLU, CA_SCLN, _______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, KC_INS,
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KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_MPLY, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______),
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[3] = LAYOUT_60_ansi(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
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_______, EF_INC, ES_INC, S1_INC, H1_INC, S2_INC, H2_INC, BR_INC, _______, _______, _______, _______, _______, RESET,
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TG(1), EF_DEC, ES_DEC, S1_DEC, H1_DEC, S2_DEC, H2_DEC, BR_DEC, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______)
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};
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// Backlight specific keys:
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// EF_INC, EF_DEC, // next/previous backlight effect
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// H1_INC, H1_DEC, // Color 1 hue increase/decrease
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// S1_INC, S1_DEC, // Color 1 saturation increase/decrease
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// H2_INC, H2_DEC, // Color 2 hue increase/decrease
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// S2_INC, S2_DEC, // Color 2 saturation increase/decrease
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// BR_INC, BR_DEC, // backlight brightness increase/decrease
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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