keychron_qmk_firmware/keyboards/h0oni/deskpad/keymaps/via/keymap.c
Ryan 74223c34a9
Remove legacy keycodes, part 6 (#18740)
* `KC_RSHIFT` -> `KC_RSFT`

* `KC_RCTRL` -> `KC_RCTL`

* `KC_LSHIFT` -> `KC_LSFT`

* `KC_LCTRL` -> `KC_LCTL`
2022-10-16 14:14:40 +01:00

189 lines
5.7 KiB
C

/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
typedef enum {
TD_NONE,
TD_UNKNOWN,
TD_SINGLE_TAP,
TD_SINGLE_HOLD,
TD_DOUBLE_TAP,
TD_DOUBLE_HOLD,
TD_DOUBLE_SINGLE_TAP, // Send two single taps
} td_state_t;
typedef struct {
bool is_press_action;
td_state_t state;
} td_tap_t;
enum custom_keycodes {
TD_CUT_REDO,
TD_PLAY_PAUSE_MUTE,
TD_MNXT_RIGHT,
TD_MPRV_LEFT,
TD_SEARCH_REFRESH,
QUAD_LAYER_SWITCH,
QUAD_CVXA,
YOUTUBE = SAFE_RANGE,
FACEBOOK,
DISCORD,
VALORANT,
VSCODE,
};
td_state_t cur_dance(qk_tap_dance_state_t *state);
/* Quad layer switching */
void layer_finished(qk_tap_dance_state_t *state, void *user_data);
void layer_reset(qk_tap_dance_state_t *state, void *user_data);
/* Copy, paste, select all, cut */
void cvxa_finished(qk_tap_dance_state_t *state, void *user_data);
void cvxa_reset(qk_tap_dance_state_t *state, void *user_data);
static td_tap_t layerTap_state = {
.is_press_action = true,
.state = TD_NONE
};
static td_tap_t cvxa_state = {
.is_press_action = true,
.state = TD_NONE
};
// Determine the current tap dance state
td_state_t cur_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
else return TD_SINGLE_HOLD;
} else if (state->count == 2) {
if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
else if (state->pressed) return TD_DOUBLE_HOLD;
else return TD_DOUBLE_TAP;
} else return TD_UNKNOWN;
}
void layer_finished(qk_tap_dance_state_t *state, void *user_data) {
layerTap_state.state = cur_dance(state);
layer_off(get_highest_layer(layer_state));
switch (layerTap_state.state) {
case TD_SINGLE_TAP: layer_on(0); break;
case TD_SINGLE_HOLD: layer_on(1); break;
case TD_DOUBLE_TAP: layer_on(2); break;
case TD_DOUBLE_HOLD: layer_on(3); break;
default: layer_on(0);
}
}
void layer_reset(qk_tap_dance_state_t *state, void *user_data) {
layerTap_state.state = TD_NONE;
}
void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) {
cvxa_state.state = cur_dance(state);
register_mods(MOD_BIT(KC_LCTL));
switch (cvxa_state.state) {
case TD_SINGLE_TAP: tap_code(KC_V); break;
case TD_SINGLE_HOLD: tap_code(KC_A); break;
case TD_DOUBLE_TAP: tap_code(KC_C); break;
case TD_DOUBLE_HOLD: tap_code(KC_X); break;
default: tap_code(KC_V);
}
unregister_mods(MOD_BIT(KC_LCTL));
}
void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) {
cvxa_state.state = TD_NONE;
}
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))),
[TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE),
[TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT),
[TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT),
[TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH),
[QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset),
[QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case YOUTUBE:
if (record->event.pressed) {
tap_code16(C(KC_L));
SEND_STRING("https://www.youtube.com/");
} else {
tap_code(KC_ENT);
}
break;
case FACEBOOK:
if (record->event.pressed) {
tap_code16(C(KC_L));
SEND_STRING("https://www.facebook.com/");
} else {
tap_code(KC_ENT);
}
break;
case VALORANT:
if (record->event.pressed) {
tap_code16(G(KC_S));
SEND_STRING("valorant");
} else {
tap_code(KC_ENT);
}
break;
case DISCORD:
if (record->event.pressed) {
tap_code16(G(KC_S));
SEND_STRING("discord");
} else {
tap_code(KC_ENT);
}
break;
case VSCODE:
if (record->event.pressed) {
tap_code16(G(KC_S));
SEND_STRING("vscode");
} else {
tap_code(KC_ENT);
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH)
),
[1] = LAYOUT_all(
YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH)
),
[2] = LAYOUT_all(
A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH)
),
[3] = LAYOUT_all(
C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH)
),
};