keychron_qmk_firmware/keyboards/keebio/levinson/rev3/config.h
Danny 0dc0be7302 [Keyboard] Add Levinson Rev 3 (#6064)
* Add Levinson Rev 3

* Update keyboards/keebio/levinson/rev3/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/keebio/levinson/rev3/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-06-03 23:26:34 -07:00

62 lines
1.8 KiB
C

/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCB10
#define PRODUCT_ID 0x1146
#define DEVICE_VER 0x0300
#define MANUFACTURER Keebio
#define PRODUCT Levinson
#define DESCRIPTION Split 40 percent ortholinear keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D4, E6, B4, B5 }
#define MATRIX_COL_PINS { D3, F4, F7, B1, B3, B2 }
#define MATRIX_ROW_PINS_RIGHT { D4, B2, B3, B1 }
#define MATRIX_COL_PINS_RIGHT { F4, F7, D3, B5, B4, E6 }
#define SPLIT_HAND_PIN D2
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D7
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLED_SPLIT { 6, 6 }
/* Backlight LEDs */
#define BACKLIGHT_PIN B6
#define BACKLIGHT_LEVELS 7