keychron_qmk_firmware/keyboards/40percentclub/25/25.c
zvecr 746005acba Keyboard: Initial 25 port (#4394)
* Initial 25 port

* Initial 25 port - fix info.json and hand_swap_config

* Review comments - fix layout macros, copyright comments, and duplicated use of layering macros
2018-11-12 12:00:45 -08:00

61 lines
1.8 KiB
C

/* Copyright 2018
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "25.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
{{4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
{{4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
{{4, 8}, {3, 8}, {2, 8}, {1, 8}, {0, 8}},
{{4, 9}, {3, 9}, {2, 9}, {1, 9}, {0, 9}},
{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}},
{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}},
{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}},
{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}},
{{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}},
};
#endif