mirror of
https://github.com/Keychron/qmk_firmware.git
synced 2024-11-29 20:26:56 +06:00
1646c0f26c
* Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only
209 lines
7.5 KiB
Markdown
209 lines
7.5 KiB
Markdown
# Auto Shift: Why Do We Need a Shift Key?
|
|
|
|
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
|
|
and you get its shifted state. Voilà! No shift key needed!
|
|
|
|
## Why Auto Shift?
|
|
|
|
Many people suffer from various forms of RSI. A common cause is stretching your
|
|
fingers repetitively long distances. For us on the keyboard, the pinky does that
|
|
all too often when reaching for the shift key. Auto Shift looks to alleviate that
|
|
problem.
|
|
|
|
## How Does It Work?
|
|
|
|
When you tap a key, it stays depressed for a short period of time before it is
|
|
then released. This depressed time is a different length for everyone. Auto Shift
|
|
defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
|
|
normal pressed state time. When you press a key, a timer starts, and if you
|
|
have not released the key after the `AUTO_SHIFT_TIMEOUT` period, then a shifted
|
|
version of the key is emitted. If the time is less than the `AUTO_SHIFT_TIMEOUT`
|
|
time, or you press another key, then the normal state is emitted.
|
|
|
|
If `AUTO_SHIFT_REPEAT` is defined, there is keyrepeat support. Holding the key
|
|
down will repeat the shifted key, though this can be disabled with
|
|
`AUTO_SHIFT_NO_AUTO_REPEAT`. If you want to repeat the normal key, then tap it
|
|
once then immediately (within `TAPPING_TERM`) hold it down again (this works
|
|
with the shifted value as well if auto-repeat is disabled).
|
|
|
|
## Are There Limitations to Auto Shift?
|
|
|
|
Yes, unfortunately.
|
|
|
|
You will have characters that are shifted when you did not intend on shifting, and
|
|
other characters you wanted shifted, but were not. This simply comes down to
|
|
practice. As we get in a hurry, we think we have hit the key long enough for a
|
|
shifted version, but we did not. On the other hand, we may think we are tapping
|
|
the keys, but really we have held it for a little longer than anticipated.
|
|
|
|
Additionally, with keyrepeat the desired shift state can get mixed up. It will
|
|
always 'belong' to the last key pressed. For example, keyrepeating a capital
|
|
and then tapping something lowercase (whether or not it's an Auto Shift key)
|
|
will result in the capital's *key* still being held, but shift not.
|
|
|
|
## How Do I Enable Auto Shift?
|
|
|
|
Add to your `rules.mk` in the keymap folder:
|
|
|
|
AUTO_SHIFT_ENABLE = yes
|
|
|
|
If no `rules.mk` exists, you can create one.
|
|
|
|
Then compile and install your new firmware with Auto Key enabled! That's it!
|
|
|
|
## Modifiers
|
|
|
|
By default, Auto Shift is disabled for any key press that is accompanied by one or more
|
|
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
|
|
as Ctrl+Shift+A.
|
|
|
|
You can re-enable Auto Shift for modifiers by adding a define to your `config.h`
|
|
|
|
```c
|
|
#define AUTO_SHIFT_MODIFIERS
|
|
```
|
|
|
|
In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
|
|
|
|
|
|
## Configuring Auto Shift
|
|
|
|
If desired, there is some configuration that can be done to change the
|
|
behavior of Auto Shift. This is done by setting various variables the
|
|
`config.h` file located in your keymap folder. If no `config.h` file exists, you can create one.
|
|
|
|
A sample is
|
|
|
|
```c
|
|
#pragma once
|
|
|
|
#define AUTO_SHIFT_TIMEOUT 150
|
|
#define NO_AUTO_SHIFT_SPECIAL
|
|
```
|
|
|
|
### AUTO_SHIFT_TIMEOUT (Value in ms)
|
|
|
|
This controls how long you have to hold a key before you get the shifted state.
|
|
Obviously, this is different for everyone. For the common person, a setting of
|
|
135 to 150 works great. However, one should start with a value of at least 175, which
|
|
is the default value. Then work down from there. The idea is to have the shortest time required to get the shifted state without having false positives.
|
|
|
|
Play with this value until things are perfect. Many find that all will work well
|
|
at a given value, but one or two keys will still emit the shifted state on
|
|
occasion. This is simply due to habit and holding some keys a little longer
|
|
than others. Once you find this value, work on tapping your problem keys a little
|
|
quicker than normal and you will be set.
|
|
|
|
?> Auto Shift has three special keys that can help you get this value right very quick. See "Auto Shift Setup" for more details!
|
|
|
|
### NO_AUTO_SHIFT_SPECIAL (simple define)
|
|
|
|
Do not Auto Shift special keys, which include -\_, =+, [{, ]}, ;:, '", ,<, .>,
|
|
and /?
|
|
|
|
### NO_AUTO_SHIFT_NUMERIC (simple define)
|
|
|
|
Do not Auto Shift numeric keys, zero through nine.
|
|
|
|
### NO_AUTO_SHIFT_ALPHA (simple define)
|
|
|
|
Do not Auto Shift alpha characters, which include A through Z.
|
|
|
|
### Auto Shift Per Key
|
|
|
|
This is a function that allows you to determine which keys shold be autoshifted, much like the tap-hold keys.
|
|
|
|
The default function looks like this:
|
|
|
|
```c
|
|
bool get_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
# ifndef NO_AUTO_SHIFT_ALPHA
|
|
case KC_A ... KC_Z:
|
|
# endif
|
|
# ifndef NO_AUTO_SHIFT_NUMERIC
|
|
case KC_1 ... KC_0:
|
|
# endif
|
|
# ifndef NO_AUTO_SHIFT_SPECIAL
|
|
case KC_TAB:
|
|
case KC_MINUS ... KC_SLASH:
|
|
case KC_NONUS_BSLASH:
|
|
# endif
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
```
|
|
This functionality is enabled by default, and does not need a define.
|
|
|
|
### AUTO_SHIFT_REPEAT (simple define)
|
|
|
|
Enables keyrepeat.
|
|
|
|
### AUTO_SHIFT_NO_AUTO_REPEAT (simple define)
|
|
|
|
Disables automatically keyrepeating when `AUTO_SHIFT_TIMEOUT` is exceeded.
|
|
|
|
## Using Auto Shift Setup
|
|
|
|
This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
|
|
|
|
### Setup
|
|
|
|
Map three keys temporarily in your keymap:
|
|
|
|
| Key Name | Description |
|
|
|----------|-----------------------------------------------------|
|
|
| KC_ASDN | Lower the Auto Shift timeout variable (down) |
|
|
| KC_ASUP | Raise the Auto Shift timeout variable (up) |
|
|
| KC_ASRP | Report your current Auto Shift timeout value |
|
|
| KC_ASON | Turns on the Auto Shift Function |
|
|
| KC_ASOFF | Turns off the Auto Shift Function |
|
|
| KC_ASTG | Toggles the state of the Auto Shift feature |
|
|
|
|
Compile and upload your new firmware.
|
|
|
|
### Use
|
|
|
|
It is important to note that during these tests, you should be typing
|
|
completely normal and with no intention of shifted keys.
|
|
|
|
1. Type multiple sentences of alphabetical letters.
|
|
2. Observe any upper case letters.
|
|
3. If there are none, press the key you have mapped to `KC_ASDN` to decrease
|
|
time Auto Shift timeout value and go back to step 1.
|
|
4. If there are some upper case letters, decide if you need to work on tapping
|
|
those keys with less down time, or if you need to increase the timeout.
|
|
5. If you decide to increase the timeout, press the key you have mapped to
|
|
`KC_ASUP` and go back to step 1.
|
|
6. Once you are happy with your results, press the key you have mapped to
|
|
`KC_ASRP`. The keyboard will type by itself the value of your
|
|
`AUTO_SHIFT_TIMEOUT`.
|
|
7. Update `AUTO_SHIFT_TIMEOUT` in your `config.h` with the value reported.
|
|
8. Add `AUTO_SHIFT_NO_SETUP` to your `config.h`.
|
|
9. Remove the key bindings `KC_ASDN`, `KC_ASUP` and `KC_ASRP`.
|
|
10. Compile and upload your new firmware.
|
|
|
|
#### An Example Run
|
|
|
|
hello world. my name is john doe. i am a computer programmer playing with
|
|
keyboards right now.
|
|
|
|
[PRESS KC_ASDN quite a few times]
|
|
|
|
heLLo woRLd. mY nAMe is JOHn dOE. i AM A compUTeR proGRaMMER PlAYiNG witH
|
|
KEYboArDS RiGHT NOw.
|
|
|
|
[PRESS KC_ASUP a few times]
|
|
|
|
hello world. my name is john Doe. i am a computer programmer playing with
|
|
keyboarDs right now.
|
|
|
|
[PRESS KC_ASRP]
|
|
|
|
115
|
|
|
|
The keyboard typed `115` which represents your current `AUTO_SHIFT_TIMEOUT`
|
|
value. You are now set! Practice on the *D* key a little bit that showed up
|
|
in the testing and you'll be golden.
|