keychron_qmk_firmware/keyboards/handwired/space_oddity/config.h
noroadsleft 02180c87f2 handwired/space_oddity: refactor, Configurator support and readme cleanup (#4977)
* handwired/space_oddity: refactor

- config.h: updated to use #pragma once include guard
- rules.mk: replace `?=` with `=`
- space_oddity.h:
  - updated to use #pragma once include guard
  - layout macro KEYMAP renamed to LAYOUT
- default keymap:
  - updated to use #include QMK_KEYBOARD_H
  - replace references to Planck keycodes
  - replace fn_actions-powered layer switch keycode
  - rebuild keymap block comments
  - keymap layers now use short-form keycodes
  - refactor action_get_macro keycodes into process_record_user

* handwired/space_oddity: Configurator support

* handwired/space_oddity: readme cleanup

- update readme to better conform with QMK template
- fixed the make command.
2019-01-28 17:09:58 -08:00

53 lines
1.2 KiB
C

#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER James Taylor
#define PRODUCT Space Odyssey
#define DESCRIPTION Keyboard
#define MOUSEKEY_INTERVAL 16
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 12
/* key matrix pins */
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
#define MATRIX_COL_PINS { B2, B6, B5, B4, E6, D7, C6, D4, D0, D1, D2, D3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif