/* Copyright 2020 kamonanban This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #define SELECT_SOFT_SERIAL_SPEED 1 # define RGBLED_NUM 68 # define RGBLIGHT_SPLIT # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # ifndef IOS_DEVICE_ENABLE # define RGBLIGHT_VAL_STEP 16 # define RGBLIGHT_LIMIT_VAL 128 /* The maximum brightness level */ # else # define RGBLIGHT_VAL_STEP 4 # define RGBLIGHT_LIMIT_VAL 32 /* The maximum brightness level */ # endif //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ # define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_SNAKE # define RGBLIGHT_EFFECT_KNIGHT # define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_RGB_TEST # define RGBLIGHT_EFFECT_ALTERNATING # define RGBLIGHT_EFFECT_TWINKLE #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) # define USB_MAX_POWER_CONSUMPTION 400 #else # define USB_MAX_POWER_CONSUMPTION 100 #endif /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT