#include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QW 0 #define _DV 1 #define _CM 2 #define _L1 3 #define _L2 4 #define _L3 5 // Curly braces have their own keys. These are defined to make them not mess up // the grid in layer 2. #define L_CURBR LSFT(KC_LBRC) #define R_CURBR LSFT(KC_RBRC) enum custom_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QW] = LAYOUT( /* Qwerty */ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, MO(_L1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MO(_L1), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(_L2), KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_ESC, TG(_L3) ), [_DV] = LAYOUT( /* Dvorak */ KC_TAB, KC_SLSH, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, MO(_L1), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, MO(_L1), KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(_L2), KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_ESC, TG(_L3) ), [_CM] = LAYOUT( /* Colemak */ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, MO(_L1), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, MO(_L1), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(_L2), KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_ESC, TG(_L3) ), [_L1] = LAYOUT( /* LAYER 1 */ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, _______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, _______, _______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT, _______, KC_LGUI, _______, _______, _______, _______, _______, _______ ), [_L2] = LAYOUT( /* LAYER 2 */ _______, QWERTY, DVORAK, COLEMAK, _______, _______, _______, KC_7, KC_8, KC_9, KC_0, _______, KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, L_CURBR, R_CURBR, KC_4, KC_5, KC_6, KC_VOLU, KC_ENT, _______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_L3] = LAYOUT( /* LAYER 3 */ _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______, KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______, KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_LSFT, KC_B, KC_SPC, KC_C, _______, _______, _______ ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch(keycode) { case DVORAK: if (record->event.pressed) { set_single_persistent_default_layer(_DV); } return false; case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QW); } return false; case COLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_CM); } return false; default: return true; } return true; };