/* Copyright 2020 zvecr * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* key matrix size */ #define MATRIX_ROWS 8 // Rows are doubled-up #define MATRIX_COLS 6 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_COL_PINS { B15, B10, B0, A5, A4, A3 } #define MATRIX_ROW_PINS { A10, A15, B3, B4 } #define MATRIX_COL_PINS_RIGHT { B10, B15, A10, A15, B3, B4 } #define MATRIX_ROW_PINS_RIGHT { B0, A5, A4, A3 } /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW #define MATRIX_IO_DELAY 5 /* * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. */ #define SPLIT_HAND_PIN B9 #define SOFT_SERIAL_PIN B6 //#define SELECT_SOFT_SERIAL_SPEED 0 #define SERIAL_USART_SPEED 921600 #define ENCODERS_PAD_A { B5 } #define ENCODERS_PAD_B { A2 } #define RGB_DI_PIN B1 #define RGBLED_NUM 48 #define RGBLED_SPLIT {24, 24} #define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #define WS2812_PWM_DRIVER PWMD3 #define WS2812_PWM_CHANNEL 4 #define WS2812_PWM_PAL_MODE 2 #define WS2812_DMA_STREAM STM32_DMA1_STREAM2 #define WS2812_DMA_CHANNEL 5 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. * This is userful for the Windows task manager shortcut (ctrl+shift+esc). */ // #define GRAVE_ESC_CTRL_OVERRIDE /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT /* Bootmagic Lite key configuration */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 0 #define BOOTMAGIC_LITE_ROW_RIGHT 4 #define BOOTMAGIC_LITE_COLUMN_RIGHT 0