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Add utility functions for Pointing Device Auto Mouse feature (#23144)
* Make is_auto_mouse_active() available globally * Add mouse key tracker functions for auto mouse layer
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@ -780,6 +780,9 @@ There are several functions that allow for more advanced interaction with the au
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| `get_auto_mouse_timeout(void)` | Return the current timeout for turing off the layer | | `uint16_t` |
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| `get_auto_mouse_timeout(void)` | Return the current timeout for turing off the layer | | `uint16_t` |
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| `set_auto_mouse_debounce(uint16_t timeout)` | Change/set the debounce for preventing layer activation | | `void`(None) |
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| `set_auto_mouse_debounce(uint16_t timeout)` | Change/set the debounce for preventing layer activation | | `void`(None) |
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| `get_auto_mouse_debounce(void)` | Return the current debounce for preventing layer activation | | `uint8_t` |
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| `get_auto_mouse_debounce(void)` | Return the current debounce for preventing layer activation | | `uint8_t` |
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| `is_auto_mouse_active(void)` | Returns the active state of the auto mouse layer (eg if the layer has been triggered)| | `bool` |
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| `get_auto_mouse_key_tracker(void)` | Gets the current count for the auto mouse key tracker. | | `int8_t` |
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| `set_auto_mouse_key_tracker(int8_t key_tracker)` | Sets/Overrides the current count for the auto mouse key tracker. | | `void`(None) |
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_NOTES:_
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_NOTES:_
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- _Due to the nature of how some functions work, the `auto_mouse_trigger_reset`, and `auto_mouse_layer_off` functions should never be called in the `layer_state_set_*` stack as this can cause indefinite loops._
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- _Due to the nature of how some functions work, the `auto_mouse_trigger_reset`, and `auto_mouse_layer_off` functions should never be called in the `layer_state_set_*` stack as this can cause indefinite loops._
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@ -45,7 +45,7 @@ static inline bool layer_hold_check(void) {
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}
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}
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/* check all layer activation criteria */
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/* check all layer activation criteria */
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static inline bool is_auto_mouse_active(void) {
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bool is_auto_mouse_active(void) {
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return auto_mouse_context.status.is_activated || auto_mouse_context.status.mouse_key_tracker || layer_hold_check();
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return auto_mouse_context.status.is_activated || auto_mouse_context.status.mouse_key_tracker || layer_hold_check();
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}
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}
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@ -98,6 +98,15 @@ bool get_auto_mouse_toggle(void) {
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return auto_mouse_context.status.is_toggled;
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return auto_mouse_context.status.is_toggled;
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}
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}
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/**
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* @brief get key tracker value
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*
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* @return bool of current layer_toggled state
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*/
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int8_t get_auto_mouse_key_tracker(void) {
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return auto_mouse_context.status.mouse_key_tracker;
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}
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/**
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/**
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* @brief Reset auto mouse context
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* @brief Reset auto mouse context
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*
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*
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@ -163,6 +172,15 @@ void set_auto_mouse_debounce(uint8_t debounce) {
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auto_mouse_reset();
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auto_mouse_reset();
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}
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}
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/**
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* @brief Changes the timeout for the mouse auto layer to be disabled
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*
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* @param key_tracker
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*/
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void set_auto_mouse_key_tracker(int8_t key_tracker) {
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auto_mouse_context.status.mouse_key_tracker = key_tracker;
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}
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/**
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/**
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* @brief toggle mouse layer setting
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* @brief toggle mouse layer setting
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*
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*
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@ -81,9 +81,11 @@ void set_auto_mouse_timeout(uint16_t timeout); // set l
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uint16_t get_auto_mouse_timeout(void); // get layer timeout
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uint16_t get_auto_mouse_timeout(void); // get layer timeout
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void set_auto_mouse_debounce(uint8_t debounce); // set debounce
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void set_auto_mouse_debounce(uint8_t debounce); // set debounce
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uint8_t get_auto_mouse_debounce(void); // get debounce
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uint8_t get_auto_mouse_debounce(void); // get debounce
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void set_auto_mouse_key_tracker(int8_t key_tracker); // set key tracker
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int8_t get_auto_mouse_key_tracker(void); // get key tracker
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void auto_mouse_layer_off(void); // disable target layer if appropriate (DO NOT USE in layer_state_set stack!!)
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void auto_mouse_layer_off(void); // disable target layer if appropriate (DO NOT USE in layer_state_set stack!!)
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layer_state_t remove_auto_mouse_layer(layer_state_t state, bool force); // remove auto mouse target layer from state if appropriate (can be forced)
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layer_state_t remove_auto_mouse_layer(layer_state_t state, bool force); // remove auto mouse target layer from state if appropriate (can be forced)
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bool is_auto_mouse_active(void); // check if target layer is active
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/* ----------For custom pointing device activation----------------------------------------------------------- */
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/* ----------For custom pointing device activation----------------------------------------------------------- */
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bool auto_mouse_activation(report_mouse_t mouse_report); // handles pointing device trigger conditions for target layer activation (overwritable)
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bool auto_mouse_activation(report_mouse_t mouse_report); // handles pointing device trigger conditions for target layer activation (overwritable)
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