Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-12-06 04:48:27 +00:00
commit ae3219ae0e
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/*
Copyright 2021 jrfhoutx
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5644 // "VD" = Viktus Design LLC
#define PRODUCT_ID 0x0010
#define DEVICE_VER 0x0001
#define MANUFACTURER Viktus Design LLC
#define PRODUCT Smolka
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, F7, C7, C6 }
#define MATRIX_COL_PINS { D6, D7, B4, B5, B6, D4, B1, B2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define ENCODERS_PAD_A { D2, D5 }
#define ENCODERS_PAD_B { D1, D3 }
#define ENCODER_RESOLUTIONS { 4, 2 }
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 1
#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "smolka",
"url": "",
"maintainer": "jrfhoutx",
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1.25, "y":0},
{"x":2.25, "y":0},
{"x":3.25, "y":0},
{"x":4.25, "y":0},
{"x":5.25, "y":0},
{"x":6.25, "y":0},
{"x":7.25, "y":0},
{"x":8.25, "y":0},
{"x":9.25, "y":0},
{"x":10.25, "y":0},
{"x":11.25, "y":0},
{"x":12.25, "y":0},
{"x":13.25, "y":0},
{"x":14.25, "y":0},
{"x":0, "y":1},
{"x":1.25, "y":1, "w":1.25},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1, "w":1.75},
{"x":14.25, "y":1},
{"x":0, "y":2},
{"x":1.25, "y":2, "w":1.75},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":6, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2, "w":1.25},
{"x":13.25, "y":2},
{"x":14.25, "y":2},
{"x":0, "y":3},
{"x":1.25, "y":3, "w":1.25},
{"x":2.5, "y":3},
{"x":3.5, "y":3, "w":1.25},
{"x":4.75, "y":3, "w":3},
{"x":7.75, "y":3},
{"x":8.75, "y":3, "w":3},
{"x":9.75, "y":3},
{"x":10.75, "y":3},
{"x":12.25, "y":3},
{"x":13.25, "y":3},
{"x":14.25, "y":3}
]
}
}
}

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/* Copyright 2020 jrfhoutx
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap BASE: (Base Layer) Default Layer
* .----.,---------------------------------------------------------------------.
* | F1 || Esc | Q| W| E| R| T| Y| U| I| O| P| [ | ] | \ | Del |
* |----||---------------------------------------------------------------------|
* | F2 || Tab | A| S| D| F| G| H| J| K| L| ;| '| Return | PgUp|
* |----||---------------------------------------------------------------------|
* | F3 ||Shift | Z| X| C| V| B| N| M| ,| .| /| Shift | Up | PgDn|
* |----||---------------------------------------------------------------------|
* | F4 ||LCtrl|LGUI | Alt | Space | Space | Alt | | L | Dn | R |
* `----'`---------------------------------------------------------------------'
*/
[0] = LAYOUT_all( /* Smolka Base */
KC_F1, KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_BSPC, KC_DEL,
KC_F2, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_HOME,
KC_F3, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_END,
KC_F4, KC_LCTL, MO(1), KC_LALT, KC_SPC, KC_TRNS, KC_SPC, KC_TRNS, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all( /* Smolka Base */
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),

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# The default keymap for smolka

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/* Copyright 2020 jrfhoutx
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap BASE: (Base Layer) Default Layer
* .----.,---------------------------------------------------------------------.
* | F1 || Esc | Q| W| E| R| T| Y| U| I| O| P| [ | ] | \ | Del |
* |----||---------------------------------------------------------------------|
* | F2 || Tab | A| S| D| F| G| H| J| K| L| ;| '| Return | PgUp|
* |----||---------------------------------------------------------------------|
* | F3 ||Shift | Z| X| C| V| B| N| M| ,| .| /| Shift | Up | PgDn|
* |----||---------------------------------------------------------------------|
* | F4 ||LCtrl|LGUI | Alt | Space | Space | Alt | | L | Dn | R |
* `----'`---------------------------------------------------------------------'
*/
[0] = LAYOUT_all( /* Smolka Base */
KC_F1, KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_BSPC, KC_DEL,
KC_F2, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_HOME,
KC_F3, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_END,
KC_F4, KC_LCTL, MO(1), KC_LALT, KC_SPC, KC_TRNS, KC_SPC, KC_TRNS, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all( /* Smolka Base */
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all( /* Smolka Base */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_all( /* Smolka Base */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

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# The default via keymap for smolka

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VIA_ENABLE = yes

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# smolka
![smolka](https://i.imgur.com/5A84GVJh.png)
Smolka is a "40%" keyboard with a single left-hand macro column, and arrow keys, designed by BlindAssassin111 of Viktus Design.
The Smolka has multiple configurations and can support up to two rotary encoders in the left macro column. The PCB supports multiple bottom row configurations and can also be configured to remove the arrow keys and right column to create a near 60% layout (minus number row).
* Keyboard Maintainer: [jrfhoutx](https://github.com/yourusername)
* Hardware Supported: Viktus Smolka PCB
* Hardware Availability: Available only through a group buy in the 40% Discord server.
Make example for this keyboard (after setting up your build environment):
make viktus/smolka:default
Flashing example for this keyboard:
make viktus/smolka:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (1,0) in the matrix (the top key in the macro column) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes

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/* Copyright 2021 jrfhoutx
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "smolka.h"
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return true;
}
#endif

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/* Copyright 2021 jrfhoutx
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
K10, K11, K01, K02, K12, K13, K03, K04, K14, K15, K05, K06, K16, K17, K07, \
K30, K31, K21, K22, K32, K33, K23, K24, K34, K35, K25, K26, K37, K27, \
K50, K51, K41, K42, K52, K53, K43, K44, K54, K55, K45, K56, K57, K47, \
K70, K71, K61, K62, K73, K63, K74, K75, K65, K76, K77, K67 \
) \
{ \
{ ___, K01, K02, K03, K04, K05, K06, K07, }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, }, \
{ ___, K21, K22, K23, K24, K25, K26, K27, }, \
{ K30, K31, K32, K33, K34, K35, ___, K37, }, \
{ ___, K41, K42, K43, K44, K45, ___, K47, }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, }, \
{ ___, K61, K62, K63, ___, K65, ___, K67, }, \
{ K70, K71, ___, K73, K74, K75, K76, K77, } \
}