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Replace Play by temporary num layer with left Alt
- move play on fn+left thumb - move prev/next besides play
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6c672dfdc6
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@ -49,8 +49,9 @@ enum macros {
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// macros for characters that don't have a simple key combination in LR_CA_MULT_ALTGR
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M_CRC,
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// other layer macros
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M_DBL0,
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M_FNLR,
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M_DBL0, // double 0
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M_FNLR, // fn layer
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M_NMAL, // num+alt
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};
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#define CSA(name) M(M_CSA_##name) // calls a CSA macro
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@ -76,7 +77,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
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* | LShift | À | Y | X | . | K | | | | ' | Q | G | H | F | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |LCtrl | fn | LGui | Play |App/Alt| |Alt Gr| % | Home | Ç |End/Ctl|
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* |LCtrl | fn | LGui |numAlt|App/Alt| |Alt Gr| % | Home | Ç |End/Ctl|
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* `-----------------------------------' `-----------------------------------'
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* ,--------------. ,-------------.
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* |Esc/Alt| num | | Left |Right |
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@ -90,11 +91,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Otherwise, it needs KC_*
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[LR_BASE] = KEYMAP( // layer 0 : default
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// left hand
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BP_DLR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
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KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
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BP_EQL, BP_A, BP_U, BP_I, BP_E, BP_COMM,
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KC_LSFT, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
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KC_LCTL, M(M_FNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP),
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BP_DLR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
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KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
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BP_EQL, BP_A, BP_U, BP_I, BP_E, BP_COMM,
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KC_LSFT, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
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KC_LCTL, M(M_FNLR), KC_LGUI, M(M_NMAL), ALT_T(KC_APP),
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ALT_T(KC_ESC), TG(LR_NUMR),
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KC_PGUP,
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@ -120,7 +121,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_B, CSA_ECUT, KC_P, KC_O, CSA_EGRV, KC_BSPC,
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KC_EQL, KC_A, KC_U, KC_I, KC_E, KC_COMM,
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CSA(SFT), CSA_AGRV, KC_Y, KC_X, KC_DOT, KC_K, KC_ENT,
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KC_LCTL, M(M_FNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP),
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KC_LCTL, M(M_FNLR), KC_LGUI, M(M_NMAL), ALT_T(KC_APP),
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ALT_T(KC_ESC), TG(LR_NUMR),
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KC_PGUP,
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@ -304,6 +305,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS,KC_TRNS,
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// right hand
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KC_TRNS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS,
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@ -331,22 +333,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | Next | | |
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* | Mute | |------| |------| | |
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* | | | | | Prev | | |
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* | | | Next | | | | |
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* | Mute | play |------| |------| | |
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* | | | Prev | | | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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[LR_FN] = KEYMAP(
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M(M_TGCSA), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
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RESET, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM,
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KC_TRNS, KC_TRNS, LSFT(KC_DELT),LCTL(KC_INS),LSFT(KC_INS), KC_MUTE, KC_VOLD,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
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RESET, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM,
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KC_TRNS, KC_TRNS, S(KC_DELT), LCTL(KC_INS),S(KC_INS), KC_MUTE, KC_VOLD,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_MUTE, KC_TRNS, KC_TRNS,
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KC_MPRV,
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KC_MUTE, KC_MPLY, KC_MNXT,
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// right hand
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KC_INS, KC_EJCT, KC_PWR, KC_SLEP, KC_WAKE, KC_PSCR, KC_SLCK,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS,
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@ -355,8 +358,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_MPRV,
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KC_MNXT, KC_TRNS, KC_TRNS
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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};
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@ -492,6 +495,14 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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layer_invert(LR_NUMR);
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layer_invert(LR_FN);
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break;
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case M_NMAL:
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layer_invert(LR_NUMR);
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if (record->event.pressed) {
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register_code(KC_LALT);
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} else {
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unregister_code(KC_LALT);
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}
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break;
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}
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return MACRO_NONE;
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};
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