diff --git a/README.md b/README.md index 2e4fd97..8913771 100644 --- a/README.md +++ b/README.md @@ -13,9 +13,14 @@ There are extra items I added at the bottom that may come up in the interview or Steve Yegge's "[Get that job at Google](http://steve-yegge.blogspot.com/2008/03/get-that-job-at-google.html)" and are reflected sometimes word-for-word in Google's coaching notes. -I've pared down what you need to know from what Yegge says for new software engineers. If you have many years of experience, expect a harder interview. +I've pared down what you need to know from what Yegge recommends. I've altered Yegge's requirements +from information received from my contact at Google. This is meant for **new software engineers** or those switching from +software/web development to software engineering (where computer science knowledge is required). If you have +many years of experience and are claiming many years of software engineering experience, expect a harder interview. [Read more here](https://googleyasheck.com/what-you-need-to-know-for-your-google-interview-and-what-you-dont/). +If you want to be a reliability engineer or systems engineer, study more from the optional list (networking, security). + --- ## Table of Contents @@ -66,6 +71,8 @@ I've pared down what you need to know from what Yegge says for new software engi - [Even More Knowledge](#even-more-knowledge) - [Recursion](#recursion) - [Dynamic Programming](#dynamic-programming) + - [Object-Oriented Programming](#object-oriented-programming) + - [Design Patterns](#design-patterns) - [Combinatorics (n choose k) & Probability](#combinatorics-n-choose-k--probability) - [NP, NP-Complete and Approximation Algorithms](#np-np-complete-and-approximation-algorithms) - [Caches](#caches) @@ -100,11 +107,10 @@ I've pared down what you need to know from what Yegge says for new software engi - [Entropy](#entropy) - [Cryptography](#cryptography) - [Compression](#compression) - - [Networking](#networking) (if you have networking experience, expect questions) + - [Networking](#networking) (if you have networking experience or want to be a systems engineer, expect questions) - [Computer Security](#computer-security) - [Garbage collection](#garbage-collection) - [Parallel Programming](#parallel-programming) - - [Design patterns](#design-patterns) - [Messaging, Serialization, and Queueing Systems](#messaging-serialization-and-queueing-systems) - [Fast Fourier Transform](#fast-fourier-transform) - [Bloom Filter](#bloom-filter) @@ -843,6 +849,56 @@ You'll get more graph practice in Skiena's book (see Books section below) and th - [ ] [Global pairwise sequence alignment (video)](https://www.coursera.org/learn/algorithmic-thinking-2/lecture/UZ7o6/global-pairwise-sequence-alignment) - [ ] [Local pairwise sequence alignment (video)](https://www.coursera.org/learn/algorithmic-thinking-2/lecture/WnNau/local-pairwise-sequence-alignment) +- ### Object-Oriented Programming + - [ ] [Optional: UML 2.0 Series (video)](https://www.youtube.com/watch?v=OkC7HKtiZC0&list=PLGLfVvz_LVvQ5G-LdJ8RLqe-ndo7QITYc) + - [ ] Object-Oriented Software Engineering: Software Dev Using UML and Java (21 videos): + - Can skip this if you have a great grasp of OO and OO design practices. + - [OOSE: Software Dev Using UML and Java](https://www.youtube.com/playlist?list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO) + - [ ] SOLID OOP Principles: + - [ ] [Bob Martin SOLID Principles of Object Oriented and Agile Design (video)](https://www.youtube.com/watch?v=TMuno5RZNeE) + - [ ] [SOLID Design Patterns in C# (video)](https://www.youtube.com/playlist?list=PL8m4NUhTQU48oiGCSgCP1FiJEcg_xJzyQ) + - [ ] [SOLID Principles (video)](https://www.youtube.com/playlist?list=PL4CE9F710017EA77A) + - [ ] S - [Single Responsibility Principle](http://www.oodesign.com/single-responsibility-principle.html) | [Single responsibility to each Object](http://www.javacodegeeks.com/2011/11/solid-single-responsibility-principle.html) + - [more flavor](https://docs.google.com/open?id=0ByOwmqah_nuGNHEtcU5OekdDMkk) + - [ ] O - [Open/Closed Principal](http://www.oodesign.com/open-close-principle.html) | [On production level Objects are ready for extension for not for modification](https://en.wikipedia.org/wiki/Open/closed_principle) + - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgN2M5MTkwM2EtNWFkZC00ZTI3LWFjZTUtNTFhZGZiYmUzODc1&hl=en) + - [ ] L - [Liskov Substitution Principal](http://www.oodesign.com/liskov-s-substitution-principle.html) | [Base Class and Derived class follow ‘IS A’ principal](http://stackoverflow.com/questions/56860/what-is-the-liskov-substitution-principle) + - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgNzAzZjA5ZmItNjU3NS00MzQ5LTkwYjMtMDJhNDU5ZTM0MTlh&hl=en) + - [ ] I - [Interface segregation principle](http://www.oodesign.com/interface-segregation-principle.html) | clients should not be forced to implement interfaces they don't use + - [Interface Segregation Principle in 5 minutes (video)](https://www.youtube.com/watch?v=3CtAfl7aXAQ) + - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgOTViYjJhYzMtMzYxMC00MzFjLWJjMzYtOGJiMDc5N2JkYmJi&hl=en) + - [ ] D -[Dependency Inversion principle](http://www.oodesign.com/dependency-inversion-principle.html) | Reduce the dependency In composition of objects. + - [Why Is The Dependency Inversion Principle And Why Is It Important](http://stackoverflow.com/questions/62539/what-is-the-dependency-inversion-principle-and-why-is-it-important) + - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgMjdlMWIzNGUtZTQ0NC00ZjQ5LTkwYzQtZjRhMDRlNTQ3ZGMz&hl=en) + +- ### Design patterns + - [ ] [Quick UML review (video)](https://www.youtube.com/watch?v=3cmzqZzwNDM&list=PLGLfVvz_LVvQ5G-LdJ8RLqe-ndo7QITYc&index=3) + - [ ] Learn these patterns: + - [ ] strategy + - [ ] singleton + - [ ] adapter + - [ ] prototype + - [ ] decorator + - [ ] visitor + - [ ] factory, abstract factory + - [ ] facade + - [ ] observer + - [ ] proxy + - [ ] delegate + - [ ] command + - [ ] state + - [ ] memento + - [ ] iterator + - [ ] composite + - [ ] flyweight + - [ ] [Chapter 6 (Part 1) - Patterns (video)](https://youtu.be/LAP2A80Ajrg?list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO&t=3344) + - [ ] [Chapter 6 (Part 2) - Abstraction-Occurrence, General Hierarchy, Player-Role, Singleton, Observer, Delegation (video)](https://www.youtube.com/watch?v=U8-PGsjvZc4&index=12&list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO) + - [ ] [Chapter 6 (Part 3) - Adapter, Facade, Immutable, Read-Only Interface, Proxy (video)](https://www.youtube.com/watch?v=7sduBHuex4c&index=13&list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO) + - [ ] [Series of videos (27 videos)](https://www.youtube.com/playlist?list=PLF206E906175C7E07) + - [ ] [Head First Design Patterns](https://www.amazon.com/Head-First-Design-Patterns-Freeman/dp/0596007124) + - I know the canonical book is "Design Patterns: Elements of Reusable Object-Oriented Software", but Head First is great for beginners to OO. + - [ ] [Handy reference: 101 Design Patterns & Tips for Developers](https://sourcemaking.com/design-patterns-and-tips) + - ### Combinatorics (n choose k) & Probability - [ ] [Math Skills: How to find Factorial, Permutation and Combination (Choose) (video)](https://www.youtube.com/watch?v=8RRo6Ti9d0U) - [ ] [Make School: Probability (video)](https://www.youtube.com/watch?v=sZkAAk9Wwa4) @@ -1019,26 +1075,6 @@ You'll get more graph practice in Skiena's book (see Books section below) and th - [paper](http://research.microsoft.com/en-us/um/people/lamport/pubs/paxos-simple.pdf) - [ ] [Consistent Hashing](http://www.tom-e-white.com/2007/11/consistent-hashing.html) - [ ] [NoSQL Patterns](http://horicky.blogspot.com/2009/11/nosql-patterns.html) -- [ ] [Optional: UML 2.0 Series (vido)](https://www.youtube.com/watch?v=OkC7HKtiZC0&list=PLGLfVvz_LVvQ5G-LdJ8RLqe-ndo7QITYc) -- [ ] OOSE: Software Dev Using UML and Java (21 videos): - - Can skip this if you have a great grasp of OO and OO design practices. - - [OOSE: Software Dev Using UML and Java](https://www.youtube.com/playlist?list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO) -- [ ] SOLID OOP Principles: - - [ ] [Bob Martin SOLID Principles of Object Oriented and Agile Design (video)](https://www.youtube.com/watch?v=TMuno5RZNeE) - - [ ] [SOLID Design Patterns in C# (video)](https://www.youtube.com/playlist?list=PL8m4NUhTQU48oiGCSgCP1FiJEcg_xJzyQ) - - [ ] [SOLID Principles (video)](https://www.youtube.com/playlist?list=PL4CE9F710017EA77A) - - [ ] S - [Single Responsibility Principle](http://www.oodesign.com/single-responsibility-principle.html) | [Single responsibility to each Object](http://www.javacodegeeks.com/2011/11/solid-single-responsibility-principle.html) - - [more flavor](https://docs.google.com/open?id=0ByOwmqah_nuGNHEtcU5OekdDMkk) - - [ ] O - [Open/Closed Principal](http://www.oodesign.com/open-close-principle.html) | [On production level Objects are ready for extension for not for modification](https://en.wikipedia.org/wiki/Open/closed_principle) - - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgN2M5MTkwM2EtNWFkZC00ZTI3LWFjZTUtNTFhZGZiYmUzODc1&hl=en) - - [ ] L - [Liskov Substitution Principal](http://www.oodesign.com/liskov-s-substitution-principle.html) | [Base Class and Derived class follow ‘IS A’ principal](http://stackoverflow.com/questions/56860/what-is-the-liskov-substitution-principle) - - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgNzAzZjA5ZmItNjU3NS00MzQ5LTkwYjMtMDJhNDU5ZTM0MTlh&hl=en) - - [ ] I - [Interface segregation principle](http://www.oodesign.com/interface-segregation-principle.html) | clients should not be forced to implement interfaces they don't use - - [Interface Segregation Principle in 5 minutes (video)](https://www.youtube.com/watch?v=3CtAfl7aXAQ) - - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgOTViYjJhYzMtMzYxMC00MzFjLWJjMzYtOGJiMDc5N2JkYmJi&hl=en) - - [ ] D -[Dependency Inversion principle](http://www.oodesign.com/dependency-inversion-principle.html) | Reduce the dependency In composition of objects. - - [Why Is The Dependency Inversion Principle And Why Is It Important](http://stackoverflow.com/questions/62539/what-is-the-dependency-inversion-principle-and-why-is-it-important) - - [more flavor](http://docs.google.com/a/cleancoder.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwhCYaYDn8EgMjdlMWIzNGUtZTQ0NC00ZjQ5LTkwYzQtZjRhMDRlNTQ3ZGMz&hl=en) - [ ] Scalability: - [ ] [Great overview (video)](https://www.youtube.com/watch?v=-W9F__D3oY4) - [ ] Short series: @@ -1478,7 +1514,9 @@ You're never really done. - [ ] [Compressor Head videos](https://www.youtube.com/playlist?list=PLOU2XLYxmsIJGErt5rrCqaSGTMyyqNt2H) - [ ] [(optional) Google Developers Live: GZIP is not enough!](https://www.youtube.com/watch?v=whGwm0Lky2s) -- ### Networking (videos) +- ### Networking + - **if you have networking experience or want to be a systems engineer, expect questions** + - otherwise, this is just good to know - [ ] [Khan Academy](https://www.khanacademy.org/computing/computer-science/internet-intro) - [ ] [UDP and TCP: Comparison of Transport Protocols](https://www.youtube.com/watch?v=Vdc8TCESIg8) - [ ] [TCP/IP and the OSI Model Explained!](https://www.youtube.com/watch?v=e5DEVa9eSN0) @@ -1516,34 +1554,6 @@ You're never really done. - [ ] [Coursera (Scala)](https://www.coursera.org/learn/parprog1/home/week/1) - [ ] [Efficient Python for High Performance Parallel Computing (video)](https://www.youtube.com/watch?v=uY85GkaYzBk) -- ### Design patterns - - [ ] [Quick UML review (video)](https://www.youtube.com/watch?v=3cmzqZzwNDM&list=PLGLfVvz_LVvQ5G-LdJ8RLqe-ndo7QITYc&index=3) - - [ ] Learn these patterns: - - [ ] strategy - - [ ] singleton - - [ ] adapter - - [ ] prototype - - [ ] decorator - - [ ] visitor - - [ ] factory, abstract factory - - [ ] facade - - [ ] observer - - [ ] proxy - - [ ] delegate - - [ ] command - - [ ] state - - [ ] memento - - [ ] iterator - - [ ] composite - - [ ] flyweight - - [ ] [Chapter 6 (Part 1) - Patterns (video)](https://youtu.be/LAP2A80Ajrg?list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO&t=3344) - - [ ] [Chapter 6 (Part 2) - Abstraction-Occurrence, General Hierarchy, Player-Role, Singleton, Observer, Delegation (video)](https://www.youtube.com/watch?v=U8-PGsjvZc4&index=12&list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO) - - [ ] [Chapter 6 (Part 3) - Adapter, Facade, Immutable, Read-Only Interface, Proxy (video)](https://www.youtube.com/watch?v=7sduBHuex4c&index=13&list=PLJ9pm_Rc9HesnkwKlal_buSIHA-jTZMpO) - - [ ] [Series of videos (27 videos)](https://www.youtube.com/playlist?list=PLF206E906175C7E07) - - [ ] [Head First Design Patterns](https://www.amazon.com/Head-First-Design-Patterns-Freeman/dp/0596007124) - - I know the canonical book is "Design Patterns: Elements of Reusable Object-Oriented Software", but Head First is great for beginners to OO. - - [ ] [Handy reference: 101 Design Patterns & Tips for Developers](https://sourcemaking.com/design-patterns-and-tips) - - ### Messaging, Serialization, and Queueing Systems - [ ] [Thrift](https://thrift.apache.org/) - [Tutorial](http://thrift-tutorial.readthedocs.io/en/latest/intro.html)