From 4c645a433a727d87688327dd1872ba430b95f41a Mon Sep 17 00:00:00 2001 From: HexadecimalByte <119161197+HexadecimalByte@users.noreply.github.com> Date: Tue, 7 Mar 2023 08:02:37 +0100 Subject: [PATCH] Add the Game Engine Series by The Cherno --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 8d4a9d6..91de803 100644 --- a/README.md +++ b/README.md @@ -415,6 +415,7 @@ It's a great way to learn. * [**C++**: _How X Window Managers work and how to write one_](https://seasonofcode.com/posts/how-x-window-managers-work-and-how-to-write-one-part-i.html) * [**C++**: _Writing a Linux Debugger_](https://blog.tartanllama.xyz/writing-a-linux-debugger-setup/) * [**C++**: _How a 64k intro is made_](http://www.lofibucket.com/articles/64k_intro.html) +* [**C++**: _Make your own Game Engine_](https://www.youtube.com/playlist?list=PLlrATfBNZ98dC-V-N3m0Go4deliWHPFwT) * [**C#**: _C# Networking: Create a TCP chater server, TCP games, UDP Pong and more_](https://16bpp.net/tutorials/csharp-networking) * [**C#**: _Loading and rendering 3D skeletal animations from scratch in C# and GLSL_](https://www.seanjoflynn.com/research/skeletal-animation.html) * [**Clojure**: _Building a spell-checker_](https://bernhardwenzel.com/articles/clojure-spellchecker/)