From 9bd74f0cef602aa5c0f9bbb6504216b47ed25ec9 Mon Sep 17 00:00:00 2001 From: DanyRenaudier <90731476+DanyRenaudier@users.noreply.github.com> Date: Tue, 27 Feb 2024 13:50:33 -0300 Subject: [PATCH] Update README.md Build a simple 2D physics engine for JavaScript games link corrected --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1d37fcf..52d3b79 100644 --- a/README.md +++ b/README.md @@ -285,7 +285,7 @@ It's a great way to learn. * [**C++**: _3D Physics Engine Tutorial_](https://www.youtube.com/playlist?list=PLEETnX-uPtBXm1KEr_2zQ6K_0hoGH6JJ0) [video] * [**JavaScript**: _How Physics Engines Work_](http://buildnewgames.com/gamephysics/) * [**JavaScript**: _Broad Phase Collision Detection Using Spatial Partitioning_](http://buildnewgames.com/broad-phase-collision-detection/) -* [**JavaScript**: _Build a simple 2D physics engine for JavaScript games_](https://www.ibm.com/developerworks/library/wa-build2dphysicsengine/index.html) +* [**JavaScript**: _Build a simple 2D physics engine for JavaScript games_](https://developer.ibm.com/tutorials/wa-build2dphysicsengine/?mhsrc=ibmsearch_a&mhq=2dphysic) #### Build your own `Programming Language`