From 6d7ed4871ec5e36ccabba8d89c4f0c12891633b7 Mon Sep 17 00:00:00 2001 From: binhnguyennus Date: Sun, 8 Jul 2018 19:41:02 +0800 Subject: [PATCH] Determinism (4 parts) in League of Legends Server --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 3b932ad..b395daf 100644 --- a/README.md +++ b/README.md @@ -488,6 +488,7 @@ An updated and curated list of selected readings to illustrate best practices in * [Steady State: Always Put Logs on Separate Disk](https://docs.microsoft.com/en-us/sql/relational-databases/policy-based-management/place-data-and-log-files-on-separate-drives) * [Throttling: Maintain a Steady Pace](http://www.sosp.org/2001/papers/welsh.pdf) * [Multi-Clustering: Improving Resiliency and Stability of a Large-scale Monolithic API Service at LinkedIn](https://engineering.linkedin.com/blog/2017/11/improving-resiliency-and-stability-of-a-large-scale-api) +* [Determinism (4 parts) in League of Legends Server](https://engineering.riotgames.com/news/determinism-league-legends-fixing-divergences) ## Performance * [Performance Optimization on Operating Systems, Databases, Network](https://stackify.com/application-performance-metrics/)